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Old 07-07-2015, 11:04 PM   #1
WhateverUSMC
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Default Your Most Hated Spell and Why (BONUS; Super Hero Cats!)

Not really a complaint, but not really NOT a complaint, either, so please move this as needed.

For me; I hate CONFUSE, especially when I am on support conj. The duration at 3-5 sucks, and it renders me (more) useless. I would be content if the duration was shortened.

Any single spell that can make a player unable to function is, to me, too strong.

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Old 07-08-2015, 12:02 AM   #2
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cremation and kick 5. kick because it kills you instantly. cremation because people use it unnecessarily as tool to irritate me. +1 for the cat
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Old 07-08-2015, 03:01 AM   #3
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Other than all area attack spells that have damage and knock down, dizzy, stun etc...


Winter stroke.
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Old 07-08-2015, 03:36 AM   #4
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Quote:
Originally Posted by MDpro View Post
Winter stroke.
This spell just plain sucks. Lower range to 25 for the love of god, at the very least.
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Old 07-08-2015, 03:42 AM   #5
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the freeze effect already saved my life a couple times. marks has too much range in general anyway. idk why you hate that spel, can you explain?
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Old 07-08-2015, 07:29 AM   #6
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beetle swarm : i don't see animation
winter stroke : your ally sometimes use it for no reason, and when u have a chance to kill ur ennemy
grounding Arrow : marks range, should be 25 range max or 30.
mind squasher : a lot of spam, and just too OP.
DI : too long duration at lvl 5
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Old 07-08-2015, 01:39 PM   #7
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Quote:
Originally Posted by mind-trick View Post
the freeze effect already saved my life a couple times. marks has too much range in general anyway. idk why you hate that spel, can you explain?
Sure.

1. As mentioned already, so many marks use winter stroke on their first target, regardless of the situation. They see an enemy, they freeze it. It's fucked up my lock chains or barb fulmis way too many times. But it's not very fair to alter a spell just based on this. Point 2 is the real reason.

2. If you're getting chased by a group on your lock, you can usually hold them off for a while, unless you get winter stroked. It's basically instant death for a warlock. Barbs can UM, Knights can tank, Conjurers can steel skin or sanctuary, archers can SoTW, escapist and low profile (really, how much shit do they need?) and a warlock can.. well, nothing. They could try frozen storm, but it's a long cast time so you're usually dead before anything happens. TM was perfect for these situations, but yeah, that got screwed up.
Every class has some way of getting out of tricky situations (ie: getting winter stroked) except Warlock. Considering they have some of the worst defence I think it's a bit unfair. This is why I hate winter stroke
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Old 08-12-2015, 03:37 PM   #8
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Quote:
Originally Posted by WhateverUSMC View Post
For me; I hate CONFUSE, especially when I am on support conj. The duration at 3-5 sucks, and it renders me (more) useless. I would be content if the duration was shortened.

Any single spell that can make a player unable to function is, to me, too strong.

http://verybesthalloweencostumeideas...an-costume.jpg
This.
And also life saviour, with it's induction, which is sometimes a fraction of a second too long before a barb takes 3/4 health and insta-kills your heal target.
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Old 08-12-2015, 11:42 PM   #9
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mind squasher because, as stupid the spell may be, it is needed in this game. pure tragedy.

live savior, because it's a fun-killer for enemies. it was more fun before we had it. saying this being a conju myself.
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Old 08-13-2015, 03:44 PM   #10
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Typhoon. Damages that can reach and even go over 2k + Knock effect, far too strong IMO. Typhoon spam really ruins the fun to me.
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