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Questions to the Community Guides and how-to play threads posted by other users |
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08-14-2007, 02:03 PM | #1 |
Pledge
Join Date: Aug 2007
Posts: 7
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Conflict Zone
Hi;
Good to see some English speaking resources ! I have a problem, I am still a beginner (2nd day) and went to Crystal Island and got to Valhala, I clicked on the stub of a pillar and was transported to the Conflict Zone ! Is there a way to get out without dying ? If so could someone give me a hint ? !! Thanks Vili |
08-14-2007, 02:16 PM | #2 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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The only way out is to walk to the gate and teleport back. When you go, unarm yourself and you may be spared when seen by the enemy. If you "kill yourself" you'll spawn back at your original spawn point.
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
08-14-2007, 03:04 PM | #3 |
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Join Date: Aug 2007
Posts: 7
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Conflict Zone and also Death
Thanks
I followed the roads and got back to the Gate. One basic question troubles me. What is the effect, if any, on the character, when they die? (besides being born at the last save point) 1. Does it differ if you die on the beginners island vs outside of it? 2. Does it differ if you kill yourself vs something else killing you? 3. Does it differ if you are killed by a monster vs being killed by enemy? It seems so far not a lot of consequence from dying, you don't go down in level, or lose xp, you don't lose quests or inventory, so ...... are there no consequences? Thanks, Vili |
08-14-2007, 05:30 PM | #4 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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The only bad thing is you get Necrostacy which lowers your traits - but no biggie since all you need to do is kill monsters to get back to normal. There are no permanent side-effects
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
08-14-2007, 06:44 PM | #5 |
Initiate
Join Date: Jan 2007
Posts: 235
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You only get Necrostacy when a monster kills you. If you die from a realm enemy (a real person), then you do not get necrostacy, you will just be teleported to your alter. And that realm enemy will get realm points for killing you.
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Slim - Syrtis Marksman Level 50 |
08-14-2007, 06:50 PM | #6 |
Baron
Join Date: Jun 2007
Location: Kelana Jaya
Posts: 920
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Actually, you didn't get teleported into the war zone. The teleport pad in Valhalla actually takes you close to the wall but still within the inner realm (near the fire pendant altar to be exact). If you can't find someone to lead you back you can choose to "suicide" as Solarus has pointed out.
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08-14-2007, 07:18 PM | #7 |
Pledge
Join Date: Aug 2007
Posts: 7
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Thanks
Hi;
Thanks, for the comments, I explored, and walked out to the Gate. I didn't know I could, since I wasn't sure where I was ! Wondered if I had to find another pillar. OK, back to dying, (it's a more basic topic, not discussed alot) I have only been playing almost a day (only level 9). I have been killed by monsters a few times, and drowned in a lake. They each seemed to add 1% necrostacy I take it that this percentage refers to a lowering of character "traits" by that percentage. What are the character traits referring to? I'm new and confused! It was stated that only being killed by monsters contributes to this percent and not to worry since the decrease can be reversed by playing the game. What does the character have to do to reverse the decreased "traits" ? Thanks Again, Vili |
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