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General discussion Topics related to various aspects of Champions of Regnum |
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09-15-2007, 03:12 AM | #1 |
Baron
Join Date: Apr 2007
Location: Svea Rike
Posts: 814
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News on Experimental?
The dev page is currently empty, I'm curious if there are any new implementations or new changes being tested on experimental, or if the dev page speaks true and ra and amun are synced?
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Eagles may soar, but weasels don't get sucked into jet engines...
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09-15-2007, 03:17 AM | #2 |
Banned
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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I hear next they are working on barb armour and fixing more quests.
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09-15-2007, 03:47 AM | #3 |
Legend
Join Date: Mar 2006
Posts: 1,636
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Nothing new yet to test.
We are really busy trying to see what the hell is going on with the server (a tad unstable lately). And working on some "new" stuff that you are probably to really like. Regards
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niclam |
09-15-2007, 04:13 AM | #4 |
Baron
Join Date: Nov 2006
Location: new york city
Posts: 921
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sounds good keep up the good work
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lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria Originally Posted by Inkster Lucas was truly a really great player, he may be gone, but will never be forgotten |
09-15-2007, 05:50 AM | #5 |
Baron
Join Date: Apr 2007
Location: Svea Rike
Posts: 814
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The new stuff has me curious, I'm looking forward to it, and I hope you find out why the server is misbehaving soon (:
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Eagles may soar, but weasels don't get sucked into jet engines...
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09-15-2007, 06:37 AM | #6 |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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new stuff as in quests or features
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Brad - after a year of not playing I have no idea how to play my character, no clue what's going on and have to ask questions every few minutes.... I am the born again noob. |
09-15-2007, 08:13 AM | #7 | |
Count
Join Date: Mar 2007
Location: Germany
Posts: 1,164
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Quote:
Keep up your good work.
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French Warriors of Syrtis: Nessa Telrunya (Hunter) - Myxir (Warlock) - Estra (Conjurer)
In War it does not matter who is right, but who is left. |
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09-16-2007, 10:24 AM | #8 | |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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Quote:
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Brad - after a year of not playing I have no idea how to play my character, no clue what's going on and have to ask questions every few minutes.... I am the born again noob. |
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09-16-2007, 10:38 AM | #9 |
Legend
Join Date: Mar 2006
Posts: 1,636
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Lag is being continously worked on. We are trying to get one nasty crash left, after that, we will focus again on lag issues.
Unfortunately, lag issues depend on so many things that it takes time. We are aware that the game has been behaving erratically lately. We are trying to build some stress-test tools that will allow us to better pinpoint the problems. And about the "new" stuff, well... one is the secondary attributes, which is not new and is not that big really, but it will help a lot to pinpoint better weapons, their differences, skill variations, etc. and the other one is "Aggro" which is basically a system that tells the creature, after some calculations and assesments, if it should attack the player or not. This sounds really redundant, but it will form the basis for some cool stuff that we intend to add in the future. "Aggro system" will be explained in detail soon enough, we are about to start testing it on some of the monsters, on the test server. The really new stuff such as content (items, npcs, monsters) and something im not telling yet, is coming on the upcoming months. But it will be gradual, it's not like we are launching an expansion and you have to wait 6 months (Well, in the near future, who knows...). Oh, I almost forgot, we are working on the new launcher . And there is also this creature which is still on design stage but it will bring... oh, im telling too much... I should shut up now... Regards
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niclam |
09-16-2007, 11:02 AM | #10 | |
Baron
Join Date: Jun 2007
Location: Kelana Jaya
Posts: 920
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Quote:
The attribute stuff is the one where all the values are currently saying 0 in the character window I assume? |
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