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Old 09-15-2007, 03:12 AM   #1
Froste
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Default News on Experimental?

The dev page is currently empty, I'm curious if there are any new implementations or new changes being tested on experimental, or if the dev page speaks true and ra and amun are synced?
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Old 09-15-2007, 03:17 AM   #2
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I hear next they are working on barb armour and fixing more quests.
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Old 09-15-2007, 03:47 AM   #3
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Nothing new yet to test.
We are really busy trying to see what the hell is going on with the server (a tad unstable lately).

And working on some "new" stuff that you are probably to really like.

Regards
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Old 09-15-2007, 04:13 AM   #4
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sounds good keep up the good work
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Old 09-15-2007, 05:50 AM   #5
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The new stuff has me curious, I'm looking forward to it, and I hope you find out why the server is misbehaving soon (:
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Old 09-15-2007, 06:37 AM   #6
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new stuff as in quests or features
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Old 09-15-2007, 08:13 AM   #7
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Quote:
Originally Posted by niclam
Nothing new yet to test.
We are really busy trying to see what the hell is going on with the server (a tad unstable lately).
A good step! It's good to check the server first and then add new stuff to it.
Keep up your good work.
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Old 09-16-2007, 10:24 AM   #8
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Quote:
Originally Posted by niclam
Nothing new yet to test.
We are really busy trying to see what the hell is going on with the server (a tad unstable lately).
So does that mean once you've fixed that there won't be as much lag. I hope not i'm finding this game hard to play. and people seem to get quite angry when im meant to be healing them and they die cause of my lag
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Old 09-16-2007, 10:38 AM   #9
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Lag is being continously worked on. We are trying to get one nasty crash left, after that, we will focus again on lag issues.
Unfortunately, lag issues depend on so many things that it takes time. We are aware that the game has been behaving erratically lately. We are trying to build some stress-test tools that will allow us to better pinpoint the problems.

And about the "new" stuff, well... one is the secondary attributes, which is not new and is not that big really, but it will help a lot to pinpoint better weapons, their differences, skill variations, etc. and the other one is "Aggro" which is basically a system that tells the creature, after some calculations and assesments, if it should attack the player or not. This sounds really redundant, but it will form the basis for some cool stuff that we intend to add in the future. "Aggro system" will be explained in detail soon enough, we are about to start testing it on some of the monsters, on the test server.

The really new stuff such as content (items, npcs, monsters) and something im not telling yet, is coming on the upcoming months. But it will be gradual, it's not like we are launching an expansion and you have to wait 6 months (Well, in the near future, who knows...).

Oh, I almost forgot, we are working on the new launcher . And there is also this creature which is still on design stage but it will bring... oh, im telling too much... I should shut up now...

Regards
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Old 09-16-2007, 11:02 AM   #10
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Quote:
Originally Posted by niclam
Lag is being continously worked on. We are trying to get one nasty crash left, after that, we will focus again on lag issues.
Unfortunately, lag issues depend on so many things that it takes time. We are aware that the game has been behaving erratically lately. We are trying to build some stress-test tools that will allow us to better pinpoint the problems.

And about the "new" stuff, well... one is the secondary attributes, which is not new and is not that big really, but it will help a lot to pinpoint better weapons, their differences, skill variations, etc. and the other one is "Aggro" which is basically a system that tells the creature, after some calculations and assesments, if it should attack the player or not. This sounds really redundant, but it will form the basis for some cool stuff that we intend to add in the future. "Aggro system" will be explained in detail soon enough, we are about to start testing it on some of the monsters, on the test server.

The really new stuff such as content (items, npcs, monsters) and something im not telling yet, is coming on the upcoming months. But it will be gradual, it's not like we are launching an expansion and you have to wait 6 months (Well, in the near future, who knows...).

Oh, I almost forgot, we are working on the new launcher . And there is also this creature which is still on design stage but it will bring... oh, im telling too much... I should shut up now...

Regards
Sounds awesome!

The attribute stuff is the one where all the values are currently saying 0 in the character window I assume?
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