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Linux Technical issues under Linux platform |
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10-02-2007, 10:01 AM | #1 | |
Pledge
Join Date: Mar 2007
Posts: 14
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Still problems with Sound (Feisty)
Hey,
i still have no sound in the game. I have installed the OpenAI Packages, i have created an .openalrc in my home with (define devices '(native)) in it. I tried to start regnumm with aoss but nothing. I also have made the symbolic link in /usr/lib: Quote:
Regards, Dennis |
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10-02-2007, 11:52 AM | #2 |
Initiate
Join Date: Sep 2007
Location: Paddo's plukken
Posts: 149
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is your user a member of the audio group?
Open a console and type Code:
groups Code:
gpasswd -a ${USER} audio
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We'll force you to be nice to each other. Kill you, before you kill each other. Violent pacification! |
10-02-2007, 12:13 PM | #3 |
Pledge
Join Date: Mar 2007
Posts: 14
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Yes i am member of group audio
Everything else is running fine, Listen, Gaim-Sounds etc. |
10-02-2007, 01:02 PM | #4 |
Duke
Join Date: Jan 2007
Posts: 3,939
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edit the file openalrc and add this line:
(define devices '(native)) here u have a howto about the sound, in spanish but the ideas is simple to read http://www.regnumonline.com.ar/forum...t=howto+sonido
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"Nunca un científico ha quemado a un religioso por afirmar a Dios sin pruebas". Manuel Toharia "uno empieza a darse cuenta que eso de no hacer ejercicio, comer y beber como si fuese la ultima cena y mantener la figura ya no existe...". Maryan |
10-02-2007, 02:37 PM | #5 |
Baron
Join Date: Apr 2007
Location: Svea Rike
Posts: 814
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are you running gnome or kde? both these things have software mixers, kde's is called arts (artsd is the name of hte process), and in gnome it's esd
let's assume you run gnome, when gnome starts up, esd starts up, your regular programs use esd output so they can all mix streams happily, but regnum isn't using esd and tries to access the hardware, but the hardware is already occupied by esd instead of using native (which is oss) in the .openalrc file, you can try specifying esd (if you're using esd that is), that should solve your problem alternatively, before you start regnum, you could kill esd, this would free up your audio hardware, so regnum can utilize it I don't know if you can define arts in .openalrc, but I assume so, but you can research that yourself (:
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10-02-2007, 03:33 PM | #6 |
Pledge
Join Date: Mar 2007
Posts: 14
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The ESD Thing works perfect!
Thank you |
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