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Technical Support Questions about game technical support to the users of the community |
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12-22-2007, 10:37 AM | #1 |
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Join Date: Jul 2007
Posts: 19
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Crashes on Hyperthreading / Multicore and 100% CPU usage
It seems that RO runs more unstable on systems with more than one logical CPU (if you have Hyperthreading, a Multi-Core CPU or multiple CPUs). I know that from at least 4 different people.
Restricting RO to one logical CPU seems to help a lot in this case. Any ideas? Also the in-game CPU monitor (when you press ALT + I) shows always >90% even if run on multiple CPUs. It seems that RO is running some tight loop on one thread and only does monitor this thread. Maybe this is related to the problem described above? Even more weird, if I onfocus RO in windowed mode (e.g. I switch to the task manager), it stops consuming 100% power of the one logical CPU and my laptop fan slows down at the same time. Why does RO use a whole CPU when focused??? Is it a input related problem? Let aside power consumption, doesn't it also slow down the whole game? P.S: You might also have noticed this thread in the German community: http://regnum-forum.gamigo.de/showthread.php?t=1365 Edit: My system is a Toshiba Tecra A9 with a 2,2 GHZ Intel Core 2 Duo CPU. |
12-22-2007, 11:08 AM | #2 | ||
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Join Date: Mar 2007
Location: Germany
Posts: 1,164
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Quote:
With my Single Core CPU I did not experience that. But to the german thread: Quote:
One core runs at ~70-90% load and the other has just something about 2-10%. But I mostly never suffer crashes because of this. I often relog to get my FPS back. In my opinion this looks like a kind of memory leak.
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12-26-2007, 06:13 PM | #3 | |
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Join Date: Jul 2007
Posts: 251
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Quote:
On a more serious note, we have 5 computers that can all run Regnum. Four of them are single-core AMD systems, and on those Regnum has always been stable. On the fifth machine, an Intel dual-core system (and the fastest system we have), Regnum crashes every 5 minutes or so. I haven't tried turning off hyper-threading on it yet, but I've heard that can help. All five run Ubuntu, and all with Nvidia video cards. |
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12-26-2007, 07:45 PM | #4 |
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Join Date: May 2007
Posts: 1,452
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Regnum only uses 1 core, it was designed to use only 1 core.
making it use 2 cores would really damage performance in single core procesors. When the game is not focused it takes less resources, this is intentionan.
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12-26-2007, 07:59 PM | #5 | |
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Quote:
A well written multi-threading application will run optimally on a single and a multi-core system. I'm pretty much sure that this is true as I wrote such applications myself already |
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12-27-2007, 03:53 PM | #6 | |
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Join Date: May 2007
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Quote:
I took the information from killeak and surak.
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12-22-2007, 12:09 PM | #7 | |
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Quote:
On the other hand there's no reason ro *should not* use all the processing power available... |
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12-22-2007, 01:45 PM | #8 | |
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Join Date: Jun 2007
Location: Poland/Spain; Madrid
Posts: 487
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Quote:
And ofc only RO got this stuff, other games/apps work golden
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12-22-2007, 02:14 PM | #9 |
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Join Date: Jul 2007
Location: Germany
Posts: 197
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My clanmate got many crashes too. He has Hyperthreading.
The thread related to my clanmates problem: http://www.regnumonline.com.ar/forum...ad.php?t=15085 |
12-22-2007, 02:20 PM | #10 |
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Join Date: Jun 2007
Location: Poland/Spain; Madrid
Posts: 487
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well, how does the crash look like?
Its just a simple Error message without any freeze? or maybe a graphics corrutpion with a freeze and then error? some more details.
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