Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 05-10-2008, 09:30 PM   #1
Dubhslainte
Pledge
 
Dubhslainte's Avatar
 
Join Date: Feb 2008
Location: Eferias
Posts: 25
Dubhslainte is on a distinguished road
Default Changes in Regnum

The following has been posted in the spanish section, its about the upcoming changes, I made a rough translation so hope this helps.

PS: sorry for my english

This is the original spanish post http://http://regnumonlinegame.com/f...ad.php?t=23290


Experience Curve:

Regnum was designed to be a short game, and with a level limit. Why? Because the fun part in the games is the RvR y we want ppl to reach that stage the quickest way posible.

But when we lauched this new bussines model ,we realized that the game is TOO short.
After a analysing the statistics generated by the game thoroughly, we have reached to the conclusion that the great majority of the players that reach level 50, do so in only 3 or 4 moths. As a matter of fact many people did it in less than a month. Thats a very short amount of time for a free game.
The experience curve has been modified in a way that its not going to affect levelling up to level 30 and is more pronounced in higher levels.
The total raise we are implementig from level 1 to 50 its ONLY a 15%.

Fatigue>

The fatigue method its used by many games to discourage the irrational use of the game and balance the game experience between users who can only play only a few hours a day and those who have greater time availabilty (?)

This is not only a commercial issue but is more a social responsability by the company. We recommend that no one should play for more than 6 hours a day, that every 2 hours you shoul take a break of half an hour, etc. Like every other video game.
From the comercial aspect, we have to understand that our clients, Premiun Users, who are usually people who does not have much free time to play , thats why the buy experience partchments. On the other hand, there are some that play for free 8 hours straight consuming bandwith, resulting in greater costs.
WOW and StarWars Galaxies are among the games that use this mechanism.


More Atracctive Premium content

At NGD we pay a lot of attention to the community reccomendatios regarding Premium content. But, you must understand that this type of decisitions require a deeper knowledge in sales statistics, difficulties to develop the prestations and what really works in the market.
The Mastery Partchment and the 200% Bonifier where added because of their demand.
The Paints and tinctures are going to give the user the chance to customize their equipment and make their charachter really unique. We hope this new possibily is welcome by the community as it has demandes months to develop and its nearly done.


Skills reset limitations (next Version)

Regnum was never design so the charachter could change their settings so easily. In fact this generates a greta unbalance between classes, as there are somo configurations that are better fore levelling, others better for hunting and other for war.
The idea of any MMORPG its that you have to be previsor when you distribute your skill points and if one wants the easy way its going to get, in the long run, a weaker charachter that one trained with a lot more effort its going yo get a charachter better suited for PvP. The Community got so used to this charachteristic (that exits for the sole purpose of testing and fixing bugs) that we cant delete it completely, so we are going to limit it, and make it unlimited as a premium item only. Details are yet to be set. But dont worry, we are going to give the heads up before its implemented and every user si going to receive this new Premium item free of charge (with several uses) when we iplment this new system.


Other improvementes to be done befote the year ends:

Rewards and penalties systems improved for pvp (including Premium ítems)
Horse rental improvements
New creatures with magical powers
PvP oriented quests.
RvR improvement
Treasure System (conflict zone exploration)
New types of premium items (surprise box, lucky charm, etc)
Invasion system
Last and no least, the origin of Xymeral its going to be revealed in a terrifying way.
__________________

Maeglos LVL 47 Tirador de Syrtis
Dubhslainte no ha iniciado sesión   Reply With Quote
Old 05-10-2008, 09:51 PM   #2
Froste
Baron
 
Froste's Avatar
 
Join Date: Apr 2007
Location: Svea Rike
Posts: 814
Froste is on a distinguished road
Default

Quote:
Originally Posted by Dubhslainte
Last and no least, the origin of Xymeral its going to be revealed in a terrifying way.
AHHH it's Soylent Green isn't it!!? Xymerald is people!
__________________
Eagles may soar, but weasels don't get sucked into jet engines...
Froste no ha iniciado sesión   Reply With Quote
Old 05-10-2008, 09:52 PM   #3
magnet
Count
 
magnet's Avatar
 
Join Date: Jul 2007
Location: France
Posts: 1,416
magnet is on a distinguished road
Default

Quote:
Originally Posted by Froste
AHHH it's Soylent Green isn't it!!? Xymerald is people!
Hahaha exactly what I thought when I first read the thread . I want Led Zep rather than Beethoven though.
__________________
magnet no ha iniciado sesión   Reply With Quote
Old 05-10-2008, 10:07 PM   #4
Miraculix
Count
 
Miraculix's Avatar
 
Join Date: Nov 2007
Location: Infinite Improbability Drive
Posts: 1,287
Miraculix will become famous soon enough
Default

Xymerald comes from the teeth of newborn babies!
__________________
Hit me, nail me, make me God.
Panoramix :: Half Elf Hunter ## Miraculix :: Half Elf Marksman ## Aspirinix :: Wood Elf Conjurer
Syrtis :: Horus :: Antartes
Miraculix no ha iniciado sesión   Reply With Quote
Old 05-10-2008, 10:58 PM   #5
niclam
Legend
 
niclam's Avatar
 
Join Date: Mar 2006
Posts: 1,636
niclam will become famous soon enough
Default

The translation is going to happen just give me a second while i get back from the supermarket, geez, i need groceries!

Regards

P.S.: No, we don't have a translation team, we do it ourselves.
__________________
niclam

Last edited by niclam; 05-10-2008 at 11:25 PM.
niclam no ha iniciado sesión   Reply With Quote
Old 05-10-2008, 11:06 PM   #6
Valorius
Banned
 
Valorius's Avatar
 
Join Date: Jul 2007
Posts: 1,994
Valorius can only hope to improve
Default

Thanks (in advance) for all the work you're doing NGD.
Valorius no ha iniciado sesión   Reply With Quote
Old 05-10-2008, 11:15 PM   #7
magnet
Count
 
magnet's Avatar
 
Join Date: Jul 2007
Location: France
Posts: 1,416
magnet is on a distinguished road
Default

Quote:
Originally Posted by niclam
The translation is going to happen just give me a second while i get back from the supermarket, geez, i need groceries!

Regards
We wouldn't you to starve .
__________________
magnet no ha iniciado sesión   Reply With Quote
Old 05-10-2008, 11:16 PM   #8
Static_Fang
Master
 
Static_Fang's Avatar
 
Join Date: Oct 2007
Location: Australia
Posts: 310
Static_Fang is on a distinguished road
Default

Quote:
Originally Posted by Dubhslainte
The following has been posted in the spanish section, its about the upcoming changes, I made a rough translation so hope this helps.

PS: sorry for my english

This is the original spanish post http://http://regnumonlinegame.com/f...ad.php?t=23290


Experience Curve:

Regnum was designed to be a short game, and with a level limit. Why? Because the fun part in the games is the RvR y we want ppl to reach that stage the quickest way posible.

But when we lauched this new bussines model ,we realized that the game is TOO short.
After a analysing the statistics generated by the game thoroughly, we have reached to the conclusion that the great majority of the players that reach level 50, do so in only 3 or 4 moths. As a matter of fact many people did it in less than a month. Thats a very short amount of time for a free game.
The experience curve has been modified in a way that its not going to affect levelling up to level 30 and is more pronounced in higher levels.
The total raise we are implementig from level 1 to 50 its ONLY a 15%.

Fatigue>

The fatigue method its used by many games to discourage the irrational use of the game and balance the game experience between users who can only play only a few hours a day and those who have greater time availabilty (?)

This is not only a commercial issue but is more a social responsability by the company. We recommend that no one should play for more than 6 hours a day, that every 2 hours you shoul take a break of half an hour, etc. Like every other video game.
From the comercial aspect, we have to understand that our clients, Premiun Users, who are usually people who does not have much free time to play , thats why the buy experience partchments. On the other hand, there are some that play for free 8 hours straight consuming bandwith, resulting in greater costs.
WOW and StarWars Galaxies are among the games that use this mechanism.


More Atracctive Premium content

At NGD we pay a lot of attention to the community reccomendatios regarding Premium content. But, you must understand that this type of decisitions require a deeper knowledge in sales statistics, difficulties to develop the prestations and what really works in the market.
The Mastery Partchment and the 200% Bonifier where added because of their demand.
The Paints and tinctures are going to give the user the chance to customize their equipment and make their charachter really unique. We hope this new possibily is welcome by the community as it has demandes months to develop and its nearly done.


Skills reset limitations (next Version)

Regnum was never design so the charachter could change their settings so easily. In fact this generates a greta unbalance between classes, as there are somo configurations that are better fore levelling, others better for hunting and other for war.
The idea of any MMORPG its that you have to be previsor when you distribute your skill points and if one wants the easy way its going to get, in the long run, a weaker charachter that one trained with a lot more effort its going yo get a charachter better suited for PvP. The Community got so used to this charachteristic (that exits for the sole purpose of testing and fixing bugs) that we cant delete it completely, so we are going to limit it, and make it unlimited as a premium item only. Details are yet to be set. But dont worry, we are going to give the heads up before its implemented and every user si going to receive this new Premium item free of charge (with several uses) when we iplment this new system.


Other improvementes to be done befote the year ends:

Rewards and penalties systems improved for pvp (including Premium ítems)
Horse rental improvements
New creatures with magical powers
PvP oriented quests.
RvR improvement
Treasure System (conflict zone exploration)
New types of premium items (surprise box, lucky charm, etc)
Invasion system
Last and no least, the origin of Xymeral its going to be revealed in a terrifying way.

My gosh, i'm so happy!
Any expected time these will be implimented (this year, next year, ect)
__________________
Dark Venom Fang
Spider Warlock
Static_Fang no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 12:15 AM   #9
niclam
Legend
 
niclam's Avatar
 
Join Date: Mar 2006
Posts: 1,636
niclam will become famous soon enough
Default

Here is the official one:

http://www.regnumonline.com.ar/forum...ad.php?t=23368

Regards
__________________
niclam
niclam no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 01:04 AM   #10
Angelwinged_Devil
Banned
 
Angelwinged_Devil's Avatar
 
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
Angelwinged_Devil is on a distinguished road
Default

Quote:
Originally Posted by Dubhslainte

Skills reset limitations (next Version)

Regnum was never design so the charachter could change their settings so easily. In fact this generates a greta unbalance between classes, as there are somo configurations that are better fore levelling, others better for hunting and other for war.
The idea of any MMORPG its that you have to be previsor when you distribute your skill points and if one wants the easy way its going to get, in the long run, a weaker charachter that one trained with a lot more effort its going yo get a charachter better suited for PvP. The Community got so used to this charachteristic (that exits for the sole purpose of testing and fixing bugs) that we cant delete it completely, so we are going to limit it, and make it unlimited as a premium item only. Details are yet to be set. But dont worry, we are going to give the heads up before its implemented and every user si going to receive this new Premium item free of charge (with several uses) when we iplment this new system.
I don't like this, /reset_powers should be available for anyone at any given time, it's fine as it is right now.
Newbie players will be very frustrated if they have to go through levelling again because they made a mistake.
"do the right thing from the start or paeeh"


Quote:
lucky charm
does this mean, something which makes you more lucky with chance spells? I surely hope not :/
Angelwinged_Devil no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:17 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved