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Old 05-13-2008, 02:48 PM   #1
RicX
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Default segundo crash en un mes :D

no me quejo, me ha ido bien, pase de crashear 6 veces al dia a crashear 1 vez cada 15 dias, de ahora en adelante hare el esfuerzo de arrancar desde terminal, aqui el backtrace a ver si les sirve de algo a los de NGD.

BACKTRACE:

libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xb7d609de]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xb7d60d97]
[0xb7f8d420]
libs/libscene_logic.so(_ZNK5Scene4Node13get_root_nodeEv +0x7) [0xb7819237]
libs/libgfx.so(_ZN6Effect14CInfoBillboard4playE13CSmart PointerINS_15CReferencePointEEP17DynamicDataStruct f+0x10d9) [0xb7b2bda9]
libs/libgfx.so(_ZN6Effect9FXManager10add_effectE17Dynam icDataStructPNS_7IEffectE+0x5b9) [0xb7adb6f9]
libs/libgfx.so [0xb7acfd1b]
libs/libgfx.so [0xb7ad0123]
libs/libgfx.so [0xb7ad05b3]
libs/libgfx.so [0xb7ad08c3]
libs/libgfx.so [0xb7ad0dd3]
libs/liblua51.so [0xb71a273e]
libs/liblua51.so [0xb71b6fd4]
libs/liblua51.so [0xb71a3055]
libs/liblua51.so [0xb719bfc1]
libs/liblua51.so [0xb71a1b50]
libs/liblua51.so [0xb71a37a5]
libs/liblua51.so(lua_pcall+0x69) [0xb719c039]
libs/libmisc.so(_ZN19lua_function_base_t4callEii+0x53) [0xb73bf963]
libs/libcommon_objects.so(_ZN16ActionableObject10run_ac tionEP7MessageP10ActionDataPKci+0x21ca) [0xb7d29e2a]
libs/libcommon_objects.so(_ZN16ActionableObject15proces s_actionsEi+0x181) [0xb7d2e721]
libs/libcommon_objects.so(_ZN16ActionableObject24proces s_constant_actionsEv+0x4e) [0xb7d2e80e]
libs/libcommon_objects.so(_ZN15ClassTimerEventI16Action ableObjectE4callEv+0x24) [0xb7d34e24]
libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x1de) [0xb73a337e]
libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x51) [0xb7398301]
libs/libmisc.so(_ZN12CentralTimer6updateEv+0x6c9) [0xb7399989]
libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x3e) [0xb7d60b5e]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c ) [0xb7f29e1c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7d79528]
./game(main+0x47) [0x8048a97]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb6f0b450]
./game(__gxx_personality_v0+0x65) [0x80489b1]
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Old 05-13-2008, 02:52 PM   #2
surak
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Jeje, ayer arreglamos este crash :P
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Old 05-13-2008, 02:56 PM   #3
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Quote:
Originally Posted by surak
Jeje, ayer arreglamos este crash :P
Pos me paso hace 30minutos XD
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Old 05-13-2008, 02:57 PM   #4
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En el oficial? Está arreglado en el experimental (a menos que yo esté muuuy equivocado)
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Old 05-13-2008, 03:01 PM   #5
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Quote:
Originally Posted by surak
En el oficial? Está arreglado en el experimental (a menos que yo esté muuuy equivocado)
ahh,nono, en el oficial me paso, ah bue viene en el update de hoy? pero q eficiencia!

PD: hoy recibi un update al iniciar el juego, pequegno, por alguna razon supuse que era eso :-P
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