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Old 05-14-2008, 03:42 AM   #1
Mage_pegusas
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Default Please, look, this is BS

http://s279.photobucket.com/albums/k...hugekomodo.jpg
http://s279.photobucket.com/albums/k...ntisknight.jpg

I level without xim, have done since level one, now they introduce fatigue AND lower xp per mob, i really think this is BS, take a look at the screenshots above and tell me this shits fair. People who are already lvl 50 are fine, they dont have to deal with this, but this is uter bullshit to be perfectly honest. I really hope NGD change this, for their good, already alot of people have left, i dont want to be next...

RED BAR, 0XP, screw that shit asshole NGD.
http://s279.photobucket.com/albums/k...1403_05_43.jpg
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File Type: jpg huge komodo.jpg (58.1 KB, 74 views)
File Type: jpg Aquantis knight.jpg (76.2 KB, 55 views)
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Old 05-14-2008, 10:23 AM   #2
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yep i agree total utter crap on a stick
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Old 05-14-2008, 02:01 PM   #3
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Ultimate flying aerodynamic bullcrap with jet engines strappet to the inner shit....
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Old 05-14-2008, 02:49 PM   #4
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Wow, thats a lvl 48 mob! And under 100 exp! thats bullshit
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Old 05-14-2008, 03:03 PM   #5
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Okay, I do admit I was thrown when I discovered the fatigue timer is active regardless of activity. With the company, other groups I manage, forum administration, personal chats, I'm lucky to get any playing done within the first few hours of signing on. I got this notice saying I was tired from monster killing, and I hadn't actually put my bow into the combat position yet. I think it might be more reasonable if it worked in the manner XP scrolls do, as to say you get 3 hours *actively* killing monsters at full XP, and 3 hours of killing monsters at half XP, with the timer stopping when you stop to chat, rest, do administration etc. I was also a bit surprised you don't get the 6 hours with each character seperately. It means if I want to level one of my alts I *have* to do that first, I can't WZ for half the day with Trix and then settle back to level Kahli...

For once, I have to say. I am a little disappointed with the direction of development. I did have a few positive thoughts though, do we have lots of quests on the way (such as the competition ones), and when are the premium rewards for PvP being introduced, as I think both these things would lesson the negative feelings towards fatigue.
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Old 05-14-2008, 03:39 PM   #6
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Quote:
Originally Posted by trash
Okay, I do admit I was thrown when I discovered the fatigue timer is active regardless of activity. With the company, other groups I manage, forum administration, personal chats, I'm lucky to get any playing done within the first few hours of signing on. I got this notice saying I was tired from monster killing, and I hadn't actually put my bow into the combat position yet. I think it might be more reasonable if it worked in the manner XP scrolls do, as to say you get 3 hours *actively* killing monsters at full XP, and 3 hours of killing monsters at half XP, with the timer stopping when you stop to chat, rest, do administration etc. I was also a bit surprised you don't get the 6 hours with each character seperately. It means if I want to level one of my alts I *have* to do that first, I can't WZ for half the day with Trix and then settle back to level Kahli...

For once, I have to say. I am a little disappointed with the direction of development. I did have a few positive thoughts though, do we have lots of quests on the way (such as the competition ones), and when are the premium rewards for PvP being introduced, as I think both these things would lesson the negative feelings towards fatigue.
Fatigue isn't active for lv 50 players, so you can play Trix first and level your alts after.
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Old 05-20-2008, 08:14 PM   #7
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Quote:
Originally Posted by Mage_pegusas
http://s279.photobucket.com/albums/k...hugekomodo.jpg
http://s279.photobucket.com/albums/k...ntisknight.jpg

I level without xim, have done since level one, now they introduce fatigue AND lower xp per mob, i really think this is BS, take a look at the screenshots above and tell me this shits fair. People who are already lvl 50 are fine, they dont have to deal with this, but this is uter bullshit to be perfectly honest. I really hope NGD change this, for their good, already alot of people have left, i dont want to be next...

RED BAR, 0XP, screw that shit asshole NGD.
http://s279.photobucket.com/albums/k...1403_05_43.jpg
Well i was speaking about -40% exp on monsters, but it was what i have noticed for the level I've tested, but here is even worse at your level, that comodo gave if I remember right around 280 +CHG, and you got 100 exp which is about -65% exp. Amazing reduction. Everybody is crying about fatigue, but fatigue is just nothing comparing to this exp reduction. BTW you still have to make 1700k so good luck.
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Old 05-21-2008, 06:55 AM   #8
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Quote:
Originally Posted by One
Well i was speaking about -40% exp on monsters, but it was what i have noticed for the level I've tested, but here is even worse at your level, that comodo gave if I remember right around 280 +CHG, and you got 100 exp which is about -65% exp. Amazing reduction. Everybody is crying about fatigue, but fatigue is just nothing comparing to this exp reduction. BTW you still have to make 1700k so good luck.
I think the 4 hours of 100% xp is alot better, these shots are before the hotfix.

And thanks, im 1.2 mil to go now!!
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Old 05-22-2008, 01:25 PM   #9
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wat a minute u mean for the first 4 hours of playing everyone gets 100% bonus to there kills like using scrolls.
MAGE--- wats the normal exp u get wen killing monsters now
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Old 05-23-2008, 05:30 AM   #10
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Quote:
Originally Posted by Tyro1
wat a minute u mean for the first 4 hours of playing everyone gets 100% bonus to there kills like using scrolls.
MAGE--- wats the normal exp u get wen killing monsters now
No dude, everyone gets 100% xp (i.e. they get FULL xp from mobs)
After 4 hours they only get 60% of xp they would normally get, after 6 hours, 20% of what they get. i get 190+50ish for aquantis knight i think
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