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View Poll Results: Which skill combination would be most devastating?
Sultars Terror + Master of Doom 4 22.22%
Ignus Scorch + Ethereal Arrow 1 5.56%
Break Apart + Repetition Shot. 1 5.56%
Throat Cutter + Typhoon 0 0%
Evendim's Fury + Mana Burn 0 0%
Protection Dome + Spell Elude 1 5.56%
Typhoon + South Cross 3 16.67%
Twister + Wind Wall 0 0%
Army of One + Heroic Presence 1 5.56%
Mind Squasher + MoD 1 5.56%
MoD + Infuriate 0 0%
Mind Squasher + South Cross 1 5.56%
Mind Squash + Shield Bash 0 0%
Sultars Terror + South Cross 2 11.11%
Sultars Terror + Sultars Devouring Mass 0 0%
Sultar's Devouring Mass + Summon Ligthning 0 0%
Dispell + Heal 1 5.56%
Summon Zarkit + Evendim's Fury 0 0%
Lightning Arrow + Ignus Scorch 1 5.56%
South Cross + Ethereal Arrow 1 5.56%
Caltrops Arrow + Mind Push 0 0%
Mind Push + Slow 0 0%
Lightning Strike + Typhoon 0 0%
Ingus Scorch + Pricking Ivy 0 0%
Voters: 18. You may not vote on this poll

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Old 07-19-2008, 01:31 AM   #1
Znurre
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Exclamation Skill Combination game

The rules are simple.
I will take the 40 (max amount of entries in a poll) of the first proposed skill combinations here in this thread and add to a poll where people can vote for the most devastating combination.

This idea is based on Static_Fang's suggestion:
http://regnumonline.com.ar/forum/sho...d.php?p=459836

My proposal is South Cross + Typhoon
Area for 325% damage + Additional 400 Slashing damage.

So come on, deliver your proposals!
Please, only one entry per player.
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Old 07-19-2008, 05:20 AM   #2
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My toss-in is:

Sultars Terror + Master of Doom

Sultars Terror = 250-300 Slashing, 250-300 Piercing, 250-300 Blunt
Master of Doom = -30 Constitution (Lots of HP lost...LOTS)

MOD is area of 15 and Sultars is area of 10
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Old 07-19-2008, 05:31 AM   #3
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Ok then,

Ethereal Scorch (Ignus Scorch + Ethereal Arrow)

600 net dmg to everyone on arc.
Mana: 405
casting time: 0
cooldown: 8 seconds


Hey this is fun!

Edited to add more info.
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Last edited by El_Naso; 07-19-2008 at 07:48 PM.
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Old 07-19-2008, 08:06 AM   #4
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Break apart and Repetition shot.

1500 area dmg, -20 const and up to 750 DoT dmg.

Total area dmg up to 2700+ each.
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Old 07-19-2008, 08:16 AM   #5
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i've got two...neither is all that "devastating" (but i think it would be cool), the second is just for laughs

this could make knights areas a bit more interesting...

throat cutter+typhoon
area 10 100% weapon damage +400 slashing
anyone under 650 health after damage is applied is killed instantly


and just for fun, evendim's fury+mana burn....can we say, no more mana?
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Old 07-19-2008, 08:32 AM   #6
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heh all go for damage...
Protection Dome + Spell Elude=man I can resist whole day all your spells, 80%, like Spell SotW ^^
and additional 20% resist (so total 100%) or even just ethereal mantle, and I can start dancing and watch all those resist/blocks in log with joy
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Old 07-19-2008, 08:37 AM   #7
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For Devs:

God Protection Dome [God mode + protection dome]

All Allies in radius become un-killable

^^

For Warls: Twister + Wind dome = Twist-Dome
Any1 in radius, damaged and cannot move. Ranged attacks blocked...Nasty way to be almost god, in the middle of an area 6 spell, any 1 moves in - cant move, and blocking ranged attacks...i could live with that ^^
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