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General discussion Topics related to various aspects of Champions of Regnum |
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08-05-2008, 09:50 PM | #1 | |
Count
Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
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A question for NGD
I'd like to start this post off with a quotation from the Regnum online homepage as follows
Quote:
HOWEVER the backwards moving bug yes i call it a bug as in many peoples opinions it is ruining gameplay for them, myself included. as per the quote you develop the game from feedback. I have only seen a negative response to this new movement. There have been other posts about this particular bug but no one has actually asked you openly as the community do not like this, what will you guys at NGD do about it?
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08-05-2008, 10:00 PM | #2 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Hi Inkster,
I know that you want to express your feelings about this change. I find it right that you do it, but please, first you should test this some days before giving your opinion. I repeat, your opinions are very important and I would like you to experience this changes a little more before giving your proper answer. Regards,
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08-05-2008, 10:10 PM | #3 |
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Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
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Thank you for your prompt reply
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08-05-2008, 10:44 PM | #4 | |
Master
Join Date: Sep 2007
Location: United Kingdom
Posts: 322
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Quote:
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08-05-2008, 10:46 PM | #5 |
Baron
Join Date: Jun 2007
Location: Polish Side of RA
Posts: 779
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I don't get this - first you changed that movement a bit
and now even more do you plan to delete walking backwards in the next update?
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08-06-2008, 12:02 AM | #6 |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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I love it, it suits my Long bow game play
PS: It's Irony.
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Last edited by gph; 08-06-2008 at 01:17 AM. |
08-06-2008, 12:11 AM | #7 | |
Baron
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
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Quote:
There is no need for us to test something that was already done in the past and removed because of failure. Making us "try out" something a second time around is not going to change our opinion on it. With all due respect to NGD, it is foolish of them to think so. And now it feels like it is being forced upon us despite the fact that we already said we didn't want it. Regards.
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08-06-2008, 12:12 AM | #8 | |
Banned
Join Date: Jul 2007
Posts: 1,994
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Quote:
It's ALREADY been playtested. Kay? |
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08-06-2008, 04:55 AM | #9 |
Master
Join Date: Aug 2007
Location: Germany, NRW
Posts: 270
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I dont like it at all:
Whole spear disciple looks not as good as before, id say spears are next to useless now - before you could hit, walk back, hit and your range gave something to compensate for the slowness of 2h spears, now its just the same if you stand glued in place or walk at all. The only advantage it gives is against opponents with mace/axe (warriors) if they dont use any ranged spell (stunn roar, spiritual blow, areas, ...) because you might be able to poke at them while they are balestraed ... if they dont manage to immobilize you before. Disfavors archers & mages - they rely on mobility, Hunters to keep moving to avoid beeing hit (theyre evasive, not much to be evasive while walking backwards) and mages to avoid (or rather prolong) the time till charging enemies are near.
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Internally processed, nutritioally-drained biological output happens - it's called update Last edited by padreigh; 08-06-2008 at 05:06 AM. |
08-06-2008, 11:49 AM | #10 |
Pledge
Join Date: Jul 2007
Location: Germany
Posts: 20
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Well done NDG nice map ! Some nice new animations too, but the movement speed isnt that nice, and you might think about that and maybe remove it would help us all
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