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08-26-2008, 04:54 PM | #1 |
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Join Date: Jun 2007
Posts: 1,186
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HORUS crashes
Hi all,
I m experiencing tons of crashes on Horus in very small time (about 4 crashes in 2 mins). While on Ra I rarely crash, on Horus I crash a lot. I checked my settings for Horus and they are same as for Ra. Here are 4 crashes today that happened in couple of miutes (first one happened when I first entered in world): Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x79) [0xb7d0df09] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x1b) [0xb7d0e5bb] [0xb7ee7420] /usr/lib/dri/r200_dri.so [0xb6a4d107] /usr/lib/dri/r200_dri.so(r200EmitArrays+0x2ac) [0xb6a4d55c] /usr/lib/dri/r200_dri.so [0xb6a3d441] /usr/lib/dri/r200_dri.so(_tnl_run_pipeline+0x153) [0xb6adac83] /usr/lib/dri/r200_dri.so [0xb6a30318] /usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x431) [0xb6adb201] /usr/lib/dri/r200_dri.so [0xb6ad3714] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0xa14) [0xb768a4b4] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12render_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_13RenderOptionsE+0x741) [0xb768c5c1] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_11RenderListsE+0xea) [0xb768cd0a] libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x1b8) [0xb791e4e8] libs/libgui_extension.so [0xb791fa1c] libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1d2) [0xb79d9562] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x112) [0xb79b2a82] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79b2ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79b2ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79b2ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79b2ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x81) [0xb79b2e41] libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x57) [0xb7b74987] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x4c) [0xb7e8e46c] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x24) [0xb7d203e4] ./game(main+0x277) [0x8048f97] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb6f60450] ./game(__gxx_personality_v0+0x6d) [0x8048c21] Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x79) [0xb7d4df09] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x1b) [0xb7d4e5bb] [0xb7f27420] /usr/lib/dri/r200_dri.so [0xb6a8d001] /usr/lib/dri/r200_dri.so(r200EmitArrays+0x2ac) [0xb6a8d55c] /usr/lib/dri/r200_dri.so [0xb6a7d441] /usr/lib/dri/r200_dri.so(_tnl_run_pipeline+0x153) [0xb6b1ac83] /usr/lib/dri/r200_dri.so [0xb6a70318] /usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x431) [0xb6b1b201] /usr/lib/dri/r200_dri.so [0xb6b13714] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0xa14) [0xb76ca4b4] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12render_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_13RenderOptionsE+0x741) [0xb76cc5c1] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_11RenderListsE+0xea) [0xb76ccd0a] libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x1b8) [0xb795e4e8] libs/libgui_extension.so [0xb795fa1c] libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1d2) [0xb7a19562] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x112) [0xb79f2a82] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79f2ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79f2ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79f2ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79f2ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x81) [0xb79f2e41] libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x57) [0xb7bb4987] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x4c) [0xb7ece46c] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x24) [0xb7d603e4] ./game(main+0x277) [0x8048f97] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb6fa0450] ./game(__gxx_personality_v0+0x6d) [0x8048c21] Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x79) [0xb7d48f09] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x1b) [0xb7d495bb] [0xb7f22420] /usr/lib/dri/r200_dri.so [0xb6a88107] /usr/lib/dri/r200_dri.so(r200EmitArrays+0x2ac) [0xb6a8855c] /usr/lib/dri/r200_dri.so [0xb6a78441] /usr/lib/dri/r200_dri.so(_tnl_run_pipeline+0x153) [0xb6b15c83] /usr/lib/dri/r200_dri.so [0xb6a6b318] /usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x431) [0xb6b16201] /usr/lib/dri/r200_dri.so [0xb6b0e714] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0xa14) [0xb76c54b4] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12render_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_13RenderOptionsE+0x741) [0xb76c75c1] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_11RenderListsE+0xea) [0xb76c7d0a] libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x1b8) [0xb79594e8] libs/libgui_extension.so [0xb795aa1c] libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1d2) [0xb7a14562] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x112) [0xb79eda82] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79edae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79edae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79edae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79edae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x81) [0xb79ede41] libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x57) [0xb7baf987] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x4c) [0xb7ec946c] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x24) [0xb7d5b3e4] ./game(main+0x277) [0x8048f97] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb6f9b450] ./game(__gxx_personality_v0+0x6d) [0x8048c21] Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x79) [0xb7d0ef09] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x1b) [0xb7d0f5bb] [0xb7ee8420] /usr/lib/dri/r200_dri.so [0xb6a4e107] /usr/lib/dri/r200_dri.so(r200EmitArrays+0x2ac) [0xb6a4e55c] /usr/lib/dri/r200_dri.so [0xb6a3e441] /usr/lib/dri/r200_dri.so(_tnl_run_pipeline+0x153) [0xb6adbc83] /usr/lib/dri/r200_dri.so [0xb6a31318] /usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x431) [0xb6adc201] /usr/lib/dri/r200_dri.so [0xb6ad4714] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0xa14) [0xb768b4b4] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12render_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_13RenderOptionsE+0x741) [0xb768d5c1] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_11RenderListsE+0xea) [0xb768dd0a] libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x1b8) [0xb791f4e8] libs/libgui_extension.so [0xb7920a1c] libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1d2) [0xb79da562] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x112) [0xb79b3a82] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79b3ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79b3ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79b3ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79b3ae1] libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x81) [0xb79b3e41] libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x57) [0xb7b75987] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x4c) [0xb7e8f46c] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x24) [0xb7d213e4] ./game(main+0x277) [0x8048f97] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb6f61450] ./game(__gxx_personality_v0+0x6d) [0x8048c21] Kubuntu 8.04 (up to date), ati radeon 9250 gamer edition, 1gb ram, processor amd 2600+.
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