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Old 09-23-2008, 11:53 AM   #1
chassor
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Default Memory usage, lag, restart

hello
since a moment the game become very laggy after a moment , as far i can see that seem the memory consuption just grow and then the system begin to swap and the game to lag , the only way is to remove that is to restart the game all linux players i know have this trouble , what ngd is going to do to resolve that ?

the game is very unplayable near fort or in big battle after some minutes it start to lag awfully (4-5 second freeze ), so the players don't kill you ... the lag does
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Old 09-23-2008, 12:53 PM   #2
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I'd also like to say I have this issue.

I run Ubuntu, and after a few hours of play the game becomes very 'sticky' it's definitely not network lag.

If I restart my game client then it's running smoothly again, no problem, but I don't consider this a fix, it does seem like a memory leak issue to me.
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Old 09-23-2008, 01:43 PM   #3
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Hi skel and blaise69,

The presence of memory leaks is known. Please see my comment about them in this post. As always, NGD is working on the memory leaks and other lag issues in each new version of the game.

Currently there is no work-around except to upgrade your memory or restart the game sometimes. However, turning off certain graphics options such as "Terrain detail" and "Particle effects" will greatly reduce the amount of memory used by the game over time, allowing you to play longer.

Hope this helps.

Regards,
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Old 09-23-2008, 03:53 PM   #4
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Katiechan, this is not the usual leaks we've had for ever.

Since a few patches I've had this problem myself too. At some point, mem usage is off the hook, everything is paged out and eventually i have to reboot the system. Only on Linux.

Something was definitely horrifically broken during the last updates.
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Old 09-23-2008, 04:39 PM   #5
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Quote:
Originally Posted by Miraculix
Katiechan, this is not the usual leaks we've had for ever.

Since a few patches I've had this problem myself too. At some point, mem usage is off the hook, everything is paged out and eventually i have to reboot the system. Only on Linux.

Something was definitely horrifically broken during the last updates.
No problems here. But I have 2GB and by the time Regnum uses it all it's time for a break anyway.

Regards,
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Old 09-23-2008, 07:48 PM   #6
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I agree with Miraculix.
Performance has dropped badly the past 2 updates, including more and more freeze lags :/

Once again, only on Linux.
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Old 09-29-2008, 04:24 PM   #7
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Quote:
Originally Posted by Miraculix
Katiechan, this is not the usual leaks we've had for ever.

Since a few patches I've had this problem myself too. At some point, mem usage is off the hook, everything is paged out and eventually i have to reboot the system. Only on Linux.

Something was definitely horrifically broken during the last updates.
Same here Mira. Seems the game has a knack on taking up all the 2gigs of ram I have. It started a few patches ago for me too. FPS has dropped dramatically for me too even on a fresh boot. I used to be getting 60-70 fps when I'm traveling alone, now I'm getting 20-25 with the same settings.
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Old 09-29-2008, 05:58 PM   #8
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I'm running it here with SuSE 11 KDE 3.x on my laptop and the game consumes about 600MB RAM inicially with a slightly increase over the time, after half an hour it reached nearly 700MB.
All graphic details and this stuff acitvated o at highest detail level, also after playing some hours i don't have problems - what i noticed too is that the CPU usage decreased from 100% to 50% since the latest updates.

PS: I'm playing in window-mode because the fullscreen crashes on the laptop with an out of sync error :S
EDIT: ok, it now works also in fullscreen, don't tried it since july

Last edited by andres81; 09-29-2008 at 08:37 PM.
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