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10-08-2008, 02:03 AM | #1 |
Master
Join Date: Sep 2008
Location: Canada
Posts: 264
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Passive vs. Active skills
What is the general thinking on the value of passive vs. active skills?
For example, in tthe Archer evasion tree there is the active Dodge skill, and the passive Cat Reflexes . Both effect evasion chances: Dodge with a great percentage over a short period, and Cat Reflexes with a smaller, but constant boost. Is it generally better to put points into the passive skills -- or go for a big temporary boost from active ones?
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10-08-2008, 02:06 AM | #2 |
Banned
Join Date: Apr 2008
Location: Modesto, California
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It is generally better to put points into passive skills imo and then into buffs becuz passive is always there. buffs not so much.
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10-08-2008, 02:08 AM | #3 | |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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Quote:
Dodge = Awesome skill and I keep mine at level 3...could not survive without it Cat Reflexes = I wouldn't put points in this if my life depended on it...it doesn't seem to work and base evasions are too "willie-nillie" You really need to make the judgement call on yourself...on on the test server and configure the passive and actives to find out which one is best.
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
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10-08-2008, 08:30 AM | #4 |
Banned
Join Date: Aug 2007
Posts: 1,146
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Mmm...
Dodge gives u 25% of evading a skill/attack. The passive adds a 15% of evasion to ur base evasion. If u'd have 100 evasion points (impossible, but just an example), the passive would give u +15 evasion points (cos of the +15% evasion ), so u'd have 115 evasion points. Its much useful that 25% than the 115 evasion points. The same happens with precise block and the block passive.. the block passive adds u +30% block points (if I use a +50 block shield, just get the 30% of 50 and those points will be added ), and precise block gives u 30% chances to block an attack/skill. So is much useful precise block. Nice passives are, for example, the damage passive for the barb (+15% dmg), the dmg resistance passives in the warriors' weapons tree, etc etc. Cu |
10-08-2008, 09:59 AM | #5 |
Count
Join Date: Jun 2007
Posts: 1,186
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I d go for active skills and let passives be lvl 1, just to "be there". It costs mana, but better results.
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10-08-2008, 11:36 AM | #6 |
Count
Join Date: Jan 2008
Location: England, UK.
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Passive skills don't cost mana, they don;t have a duration and they can;t be mind squashed, remember that.
But!! You can only rely on them so much. It all depends on the passive. In general active skills will be more useful; they'll be your key defenses / offensives, but passives, IMO, make up the backbone of your player.
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MattdoesJOKE_#40_NOT_FOUND
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10-08-2008, 02:35 PM | #7 |
Initiate
Join Date: Jun 2007
Location: Georgia, USA
Posts: 222
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I agree with Anpu on this one. Passives are great for leveling because they make you more mana stable, but they lack flexibility and are typically weaker than actives. Usually, the only passives I put extra points in are the ones that modify a characters primary attribute.
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