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General discussion Topics related to various aspects of Champions of Regnum |
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08-02-2009, 03:02 PM | #1 |
Secondary account
Join Date: Jul 2009
Posts: 153
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How can you see how much is left of a Fort door?
I wonder if someone can tell me how can you see how much is left of a fort of castle door when trying to break it down. I click on the door but I dont see anything or is that because I am a hunter?
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08-02-2009, 04:03 PM | #2 |
Baron
Join Date: Nov 2007
Location: Not where it looks like, to either of us.
Posts: 706
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There is an exploit which allows you to do this caused by some insufficient selection validation when turning the HUD off and on. It is not an intended feature.
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Arathael :: Wyrd Sceote :: Gwn M'ger — Soul Taker, Imperial Guard of Ignis |
08-02-2009, 04:05 PM | #3 |
Banned
Join Date: Aug 2007
Posts: 1,146
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Click on a character -> Press Tab -> Click on the door -> Press tab.
The door will be "called" as that character's name. Regards PS: The door's hp wont be "updated" until somebody hits it. So if you select a character with 72% hp and then do what I explained before, you will see the door with 72% hp, but that % wont be true. It will get "updated", as I said, when somebody hits the door. |
08-02-2009, 04:45 PM | #4 |
Apprentice
Join Date: Dec 2008
Posts: 75
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Maybe this is a stupid question, but why do we have to use an exploit to find out the door health? Is it supposed to be a big, dark secret or something? Why not just have the health of the door displayed when you click on it?
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08-02-2009, 05:29 PM | #5 | |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Quote:
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08-02-2009, 07:09 PM | #6 |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
08-03-2009, 12:32 AM | #7 | |
Duke
Join Date: Feb 2007
Location: gracias kailer por los -38 de karma ¬¬ ... De nada. Kailer
Posts: 3,917
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Quote:
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if you can shot from a 40mts range, and actually move faster than a class that can only attack you from 1.5 mts... how in the world are those guys going to be able even reach you? -chilko- |
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08-03-2009, 03:03 AM | #8 | ||
Master
Join Date: Dec 2008
Location: Argentina, Buenos Aires, Moreno.
Posts: 504
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Quote:
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08-03-2009, 05:33 AM | #9 |
Initiate
Join Date: Feb 2009
Location: No longer South Korea, dammit
Posts: 156
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knowing how much door hp is left is not really benefitting...is it?
it's not like we could now break the door down more quickly
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08-03-2009, 11:17 AM | #10 | |
Apprentice
Join Date: Aug 2008
Location: UK
Posts: 93
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Quote:
It benefits both attacker and defender, because it allows you to buff, or target someone on the other side, just before the door tumbles. When attacking a realm gate, there's a graphic representation of how badly damaged it is, so I'd like to see something similar applied to fort/castle doors, perhaps updating the damage graphics every 10%, so you actually start to see dents, holes and cracks appear in the door the closer you get to breaking it down.
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Zodar - The Evil Bald Fu^wPerson... |
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