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Old 09-04-2009, 09:54 PM   #1
JennyfromtheBlock
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Default Amun not there

I was just wondering if anyone knows why Amun isn't even an option on the launch screen? I went to test a hair cut and it was completely gone. It would be awesome to know if they are getting ready for the new engine because awhile back one of the Dev's had said Aug - Sept it would be on amun.

thanks for any info
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Old 09-04-2009, 09:55 PM   #2
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It's not the new engine (yet). We want to run some tests with the testing team.

^^
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Old 09-07-2009, 05:27 AM   #3
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Quote:
Originally Posted by surak View Post
It's not the new engine (yet)

^^
Does that mean it will be soon?
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Old 09-07-2009, 12:04 PM   #4
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Quote:
Originally Posted by Arafails View Post
Does that mean it will be soon?
Of cource it will be 'soon' (TM)
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Old 09-07-2009, 12:46 PM   #5
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NGD, will characters and monsters have increased amount of polygons when new engine arrives?
Also will with new engine armour be separate part of character when equiped (own polygons) or will it share polygons with character so it looks like it's stickied to him?
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Old 09-07-2009, 12:51 PM   #6
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Originally Posted by nole1 View Post
NGD, will characters and monsters have increased amount of polygons when new engine arrives?
The "test" chars shown in one of the vids are made with 3k polys, current chars are made with 1k, So yes I assume that mobs and players will be "scaled up" if not totaly remade.
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Old 09-07-2009, 02:57 PM   #7
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Quote:
Originally Posted by surak View Post
It's not the new engine (yet). We want to run some tests with the testing team.

^^
Is it the long awaited nerfing of SM? Please make it so!
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Old 09-07-2009, 03:01 PM   #8
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Originally Posted by e30ernest View Post
Is it the long awaited nerfing of SM? Please make it so!
Oh god please yes, I long for the day every fekking SM monkey can sit crying over his staff >:P

Not that I mean "destroy" Sm, just balance it, it should be power based not ping ping normals, and still usefull in leveling.
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Old 09-07-2009, 03:09 PM   #9
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Amun down ? => http://regnumonline.com.ar/forum/showthread.php?t=44110

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Not that I mean "destroy" Sm, just balance it, it should be power based not ping ping normals, and still usefull in leveling.
Skills could behave differently in PvP mode or PvE mode like in Guild wars. Maybe just in or outside War zone, it would make it easier to balance out PvP without screwing PvE.
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Old 09-04-2009, 10:25 PM   #10
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Default Thanks Surak

Thanks for the quick response. I figured there would be some stuff with the testing team on the new engine first before it went live. So excited about the new engine
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