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Current version Changes being tested on the experimental server (Amun). This forum is multi-language (english, spanish).

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Old 10-07-2009, 11:31 PM   #1
Adrian
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Default New technology - Public Test Feedback 1

# Brief description

· Introduction

We've uploaded to Amun a new version of Regnum Online working under the new graphic engine. For this first test stage we will need all users to update their DirectX versions, Runtime of Visual C++ and get the latest video card drivers. The launcher or installer will eventually do this but not for this first stage.

· Supported hardware

By now the only supported video cards will be nVidia GeForce (6 or superior) and ATI Radeon (x1300 or superior). Those users with other video cards will also be able to test this new version, but we remind you that we are still in a beta stage and you may have several issues, specially with untested video cards. As time goes by we will enhance the support and performance of all supported hardware. We remind you again that this is the first public beta version of the new technology.

# Goal

· Stability test and hardware compatibility


The first stage of public test has testing hardware compatibility and stability as a goal. Most of the optimizations that enhance the game's performance will be disabled to test the stability first. As soon as we consider that the game is working stable, we will start to enable those optimizations.

# Procedure

· Steps to test

To be able to use the actual version in Amun you will need to install or update the following runtimes and drivers:

Download Visual C++ 9.0 Redistributable

Download DirectX

Download nVidia drivers

Download ATI drivers

· Posting rules
  • You must specify the used PC hardware settings in one line: Processor, Video Card, RAM Memory, Operating System.
  • Do not point out simple visual errors. Only if those represent an incorrect functionality as the disappearing of a whole city or of all the creatures of a zone, etc.
  • Indicate performance problems, crashes and general misfunctionality of the game and the zones where it happens.
  • All questions about the procedure, installation or the new technology must be conducted in the thread for that means. If they are placed in this thread, they will be deleted.
  • Any post that doesn't comply all this rules will be deleted without further notice. Please do not insist, it's necessary to maintain order for us to gather feedback in a reasonable timespan.
# Disclaimer

· Stability

This version may have several compatibility and/or performance issues, which are because of this being the first test version and doesn't reflect a final or last stage test version.

· Known issues
  • OpenGL is not working right now. DO NOT enter in this rendering mode (we will upload a working version right away).
  • Shadow Quality/Resolution is not working properly.
  • Crash while changing View Distance.
  • In certain hours with the sun in the horizon there are shadows that are casted where they shouldn't.
  • Local lights are disabled.
  • The grass may be darkened (illumination issues).
  • Crash when exiting in Direct3D.
  • Objects that are not being shown correctly (waterfalls, houses, spider cave, etc).
  • Most spells are not being seen correctly.
  • Problems when phantoms appear (blending/alpha).
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Last edited by surak; 12-22-2009 at 12:16 AM. Reason: Links to downloads fixed
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Old 10-08-2009, 08:22 AM   #2
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EDIT:

Problem solved, thanks Luki!

EDIT 2:

System information:

Intel(R) Core(TM)2 Duo CPU E4500 @ 2.20GHz, 539 Mhz, 2 Core(s), 2 Logical Processor(s), nVidia Geforce 8600 GT graphics card, 2.00 GB RAM, Windows Vista 32 bit.

---

New problem.... Or maybe feature? I don't see any damage appearing over the heads of myself or my target.

Problem two:



The black square around the animations for Arcane Devotion.
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Last edited by Mattdoesrock; 10-08-2009 at 11:13 AM.
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Old 10-09-2009, 01:51 PM   #3
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I've done a quick test,

- Graphics looks better (after loading all ressources).
- I get lower FPS (about 10fps).
- I get some weird bug while moving sometimes (it looks like shaking).

Specifications:
Old driver: NVIDIA UNIX x86 Kernel Module 173.14.09 Wed Jun 4 23:43:17 PDT 2008
Old linux: Linux athena 2.6.25-2-686 #1 SMP
Old debian: Debian GNU/Linux 5.0
Old CPUs: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz
Old GPU: nVidia Corporation GeForce 8500 GT
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Old 10-09-2009, 03:21 PM   #4
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Yesterday i had no graphics, today after downloading a update(i suppose) it's less good.

"Got SIGSEGV (segmentation fault)"

Safe mode or not, detail on max or not.

Gentoo 64
Core2duo 6300
2go ram
Nvidia 8600gt
nvidia-drivers-190.18
mesa-7.5.2
xorg-server-1.6.3.901-r2
kernel gentoo-sources-2.6.31-r1
Xorg in 16 bits

Edit: just tested with kernel 2.6.30 and 2.6.29, same result
If you need more info/backtrace pm me.

Last edited by kamax; 10-09-2009 at 03:33 PM.
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Old 10-09-2009, 04:16 PM   #5
UmarilsStillHere
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Cant log in as it cant create a renderiser and some Dll. file is missing,

Running Windows Xp on a Intel gcard, quite an old one I know its out of date and dosnt work with several newer games so Im not suprised it wont work here, Hopfully will be compatable by the time the update hits if not then I have yet another reason to finally get a decent Pc,

Current one is 5 years old, and wasnt exactly state of the art even when I got it.
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Old 10-09-2009, 06:41 PM   #6
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Quote:
Originally Posted by Umaril View Post
Cant log in as it cant create a renderiser and some Dll. file is missing,

Running Windows Xp on a Intel gcard, quite an old one I know its out of date and dosnt work with several newer games so Im not suprised it wont work here, Hopfully will be compatable by the time the update hits if not then I have yet another reason to finally get a decent Pc,

Current one is 5 years old, and wasnt exactly state of the art even when I got it.
to fix the dil problem and render just download from the link kailer provided on first page. Need to upgrade the dirext x. I had the same problem and after downloading it was fixed. Though now the game crashes everytime i try to enter.
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Old 10-08-2009, 11:25 AM   #7
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RO never looked so beautiful. Thanks for keeping up the great communication. One "bug" which i hope isn't considered a "simple visual error" If so, please ignor... i fell in a pit

http://i618.photobucket.com/albums/t...0802_06_27.jpg

http://i618.photobucket.com/albums/t...0802_03_38.jpg

http://i618.photobucket.com/albums/t...0802_14_29.jpg

Thanks and keep up the great work!
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Last edited by Southern_Filly; 10-08-2009 at 11:35 AM.
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Old 10-08-2009, 11:52 AM   #8
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ok here it is
amd 4200+
3 gigs pc3200
nvidia 7600 gs
xp sp3
terain looks great But me and matt and mobs--need work
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File Type: jpg screenshot 2009-10-08 07_49_37.jpg (169.5 KB, 146 views)
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File Type: jpg screenshot 2009-10-08 07_46_59.jpg (146.3 KB, 95 views)
File Type: jpg screenshot 2009-10-08 07_46_09.jpg (146.0 KB, 99 views)
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Old 10-08-2009, 11:55 AM   #9
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a few more for ya
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File Type: jpg screenshot 2009-10-08 07_34_21.jpg (138.3 KB, 92 views)
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Old 10-08-2009, 01:16 PM   #10
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I have the same visual bugs as Mrreality13, also in version 1.8 my fps was around 50 with every graphic setting on and all the way up. On Amun's version I get 8 fps with all graphic setting turned all the way down or off

Intel Core 2 Duo T8300 2.40
4.00 GB of Memory
ATI mobility Radeon x2300
Vista 32bit
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