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Current version Changes being tested on the experimental server (Amun). This forum is multi-language (english, spanish). |
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10-23-2009, 09:10 PM | #1 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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New Technology - Public test 4
Hello everyone,
In order to avoid installation and resource problems we created a separate installer for the tech update. From now on to connect to Amun you will need to download the NT installer from here: Windows: http://download01.regnumonline.com.a...ler/ROI_nt.exe Linux: http://download01.regnumonline.com.a...ler/ROI_nt_l32 http://download01.regnumonline.com.a...ler/ROI_nt_l64 This will be a separate installation and you will be prompted to install directx automatically (other libraries are included also). PLEASE don't try to log in to the public servers (RA - Horus - Muspell, etc) with this version of the game (you would break it and may have to re-install) Do not install on the same folder as before Included in this version: - First round of performance optimizations (you should have better FPS specially in safe mode) - Better overall stability - Several bug fixes Please post your feedback including as always your hardware configuration (processor, memory, video card, operating system) in this thread and don't forget to send your dump files if you crash. Last edited by gamemod; 10-23-2009 at 09:46 PM. |
10-24-2009, 01:38 AM | #2 | |
Secondary account
Join Date: Jun 2009
Posts: 36
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Quote:
does it mean it is another version of RO, and i need to install it in a diff. folder? also, will i still able to play in HOrus/Ra if ill keep my old version of RO in diff. folder? |
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10-24-2009, 02:40 AM | #3 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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10-24-2009, 09:28 AM | #4 |
Count
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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I tried to install testing version into new folder to keep it separated. Install went good. There is still one problem - all servers are shown in launcher. Horus is selected by default so launcher gets updated maybe with Horus copy of it. If i select Amun after it it gets updating again but something messes up.
After this confusion i got testing version files updated in my production copy. Maybe launcher have some global config files and got messed up. It will be alot better for this testing only version to show only Amun in launcher, so this problems are gone.
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10-24-2009, 10:28 AM | #5 |
Master
Join Date: Aug 2007
Posts: 303
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with force safe mode its possible to play on the linux system i posted above.
Last edited by Cuchulainn; 10-24-2009 at 11:28 PM. |
10-24-2009, 03:19 PM | #6 |
Initiate
Join Date: Nov 2007
Location: England
Posts: 199
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Wierd really.
So I installed it fine, got onto the NGD Studio logo bit and then it started uploading resources. It got to 24 of 28 resources then crashed on me. That was the first time. Between closing that window and re-opening the launcher to try again, you had added some more resources. I still get that little reddish box (which didnt happen first time round): The game window opens up regardless, but it completely black. No NGD logo, uploading resources, anything. Then I eventually settle on this: No point in trying to go further, so I close the window. Microsoft XP Home Edition, Dell Dimension DM051, Intel (R), Pentium (R), D CPU 2.66GHz, 0.99 GB of RAM and Physical Address Extension.
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10-23-2009, 10:22 PM | #7 |
Master
Join Date: Aug 2007
Posts: 303
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my system: AMD Athlon X2 1.9 GHz, 2 GB RAM, ATI Radeon HD 3200 (Catalyst 9.10), Arch Linux 64Bit
The client crashs after choosing my character, during or after loading recources. On windows 7 i can play on Amun. The frame rate is pretty good. http://img24.imageshack.us/img24/526...9102401144.jpg http://img24.imageshack.us/img24/492...9102401245.jpg (with force safe mode about 58 fps) Last edited by Cuchulainn; 10-23-2009 at 11:32 PM. Reason: windows feedback added |
10-23-2009, 11:18 PM | #8 |
Master
Join Date: Jul 2009
Posts: 335
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System:
Code:
software: gentoo 2.6.30-gentoo-r6, nvidia-drivers 180.60, xorg-server 1.6.3 hardware: intel core 2 duo E8200, nvidia 8600gt, 2gb ram Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x79) [0xb7dd68e9] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x1b) [0xb7dd6edb] [0xb7fe1400] //usr//lib/opengl/nvidia/lib/libGLcore.so.1 [0xb61cacc5] Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x79) [0xb7dd68e9] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x1b) [0xb7dd6edb] [0xb7fe1400] libs/libopengl_api.so(_ZN8Engine3D10RendererGL16render_instancedEPNS_8RenderOpE+0x1a0) [0xb7668f40] libs/libopengl_api.so(_ZN8Engine3D10RendererGL6renderEPNS_12RenderOpListEPNS_11IRenderPassE+0x3df) [0xb766c09f] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_17RenderOpListViewsE+0x4b6) [0xb768b196] libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x3f4) [0xb79bdee4] libs/libgui_extension.so [0xb79be0bc] libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1d2) [0xb7a8a662] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x122) [0xb7a5fa42] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x181) [0xb7a5faa1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x181) [0xb7a5faa1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x181) [0xb7a5faa1] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x181) [0xb7a5faa1] libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x81) [0xb7a5fe01] libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x6c) [0xb7c0755c] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x4c) [0xb7f67bac] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x24) [0xb7de9f74] ./game(main+0x277) [0x8048ff7] /lib/libc.so.6(__libc_start_main+0xe5) [0xb6b52725] ./game(__gxx_personality_v0+0x65) [0x8048c81] |
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