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General discussion Topics related to various aspects of Champions of Regnum |
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11-29-2009, 10:14 PM | #1 |
Apprentice
Join Date: Sep 2009
Posts: 61
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Thorkul
Killing Thorkul is just so hard. Last 5 times we have got over 30 people together we have failed. We just don't seem to have enough people in the realm to do it!?
Maybe the bosses should be adjusted to need a certain % of the realm to beat? Sytris can kill theirs everytime it's up and it's ruining the balance of weapons cos they have all of the special stuff! |
11-29-2009, 10:50 PM | #2 |
Initiate
Join Date: Jul 2008
Location: chicago
Posts: 188
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ok idk if i like the way you said it but this is what i think, syrtis is the only realm that can have near of what a ra population is. The problem is that NGD treats all servers the same, treating horus like it has a Ra population, so when they strengthen the bosses for RA, the horus bosses were also strengthen. This made them nearly impossible to kill for the smaller communities on horus, the ignis zerg from invasions couldn't even kill daen rha. Also on a side note Daen rha seems to not drop anymore, the last 3 times we have killed him nobody received one of his drops, I hope NGD will fix this soon but probobaly not.
SO the solution is to make bosses fit the population of the individual server and not treat all servers the same. -glulose |
11-29-2009, 10:56 PM | #3 |
Apprentice
Join Date: Sep 2009
Posts: 61
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you know I don't think we have killed Thorkul for at LEAST 3 weeks if not more. Should it be like this?
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11-29-2009, 11:18 PM | #4 |
Apprentice
Join Date: Jul 2009
Posts: 59
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30 ppl must be enough to kil Thorkull
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11-29-2009, 11:21 PM | #5 |
Baron
Join Date: Jan 2009
Location: Canada
Posts: 714
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He's a bit harder then Sryrtis Ignis think.. :P
but main issue is Most people don't really give a dam for thorkul since most of his drops suck
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Ramsli Klutu
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11-29-2009, 11:23 PM | #6 |
Pledge
Join Date: Sep 2008
Location: North Carolina, USA
Posts: 43
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That all sounds crazy to me because when Thorkul appears in Ra he is dead in 5 minutes. One time he appeared and i was on the other side of the realm, i ran on horse to get there but he was dead before i got there. I think he is the most easy of all the bosses to kill and he is the closest to the save.
On another note, i have been involved in assisting killing epics on many many occasions in Alsius and Syrtis. The only thing i ever got from them was Necro.....is still fun to assist but i do wish the drops were more consistent and spread out among classes.
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Treasure lvl 60 barb ignis, Desert Destiny lvl 50 marksman, Troublez lvl 47 hunter
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11-30-2009, 12:13 AM | #7 | |
Apprentice
Join Date: Sep 2009
Posts: 61
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Quote:
And about his drops in the 3 months I have played we have killed him 2 times (while I have been there) and someone showed me the drop it was a bow worse than the one he already had on! |
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11-30-2009, 12:30 AM | #8 | |
Initiate
Join Date: Jul 2008
Location: chicago
Posts: 188
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Quote:
Again the only way this can be clarified is if a dev passes by for a sec or two and just leaves a brief response like: "no, all bosses are OK you guys are just having bad luck and sometimes they drop nothing" or "there is a problem here and we will look into it" Responses like these would be much appreciated and would put many player at ease... or do we have to star a flame war to get a response? -glulose |
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11-30-2009, 01:39 PM | #9 |
Pledge
Join Date: Sep 2008
Location: North Carolina, USA
Posts: 43
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Conjus staying back at a "safe"distance while keeping most healed and buffed, area buffs are used by almost everyone, hunters with head of the pack, warriors with Off With Their Heads, last time i saw him killed there was no more then 30 people when he was killed but most of those were level 50 or close to it. Usually someone puts up banners announcing his arrival minutes before he arrives so people are there waiting for him at the moment he appears, 5 minutes later he is gone again. Good luck!
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Treasure lvl 60 barb ignis, Desert Destiny lvl 50 marksman, Troublez lvl 47 hunter
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