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Technical Support Questions about game technical support to the users of the community |
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04-17-2007, 08:59 PM | #1 |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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New balancing for warriors since last update?
When I went into the experimental server today I noticed that there was a slightly delay between my clicks on my spells before they worked.
Later, when you updated the official server the same happened there. Is this supposed to be? Is this some kind of re balancing, or is it a bug? This thing makes the whole game play feel slower, especially in battles because I cannot use a spell before I've completed my normal attack. I can click the spell before my normal attack ends, but it wont work before the normal attack is finished. Thanks
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Winning a fight is not what makes you a good player, it's how you do it.
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04-17-2007, 09:10 PM | #2 | |
Apprentice
Join Date: Jan 2007
Posts: 69
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Quote:
barbarians weapon speed / 1.5 archers and mages weapon speed / 3 This is how the game play is meant to be now, You shouldn't be able to cast a spell while you are in a current hit motion. It's unrealistic, now you haev to finish your current attack before the spell takes place. |
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04-17-2007, 09:38 PM | #3 | |
Count
Join Date: Dec 2006
Location: Germany
Posts: 1,655
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Quote:
BUT why did they made warriors so SLOW?! thats insane! i recap the last updates regarding warriors: - 500hp less - 5 sec spring (speed spell) less - 4 sec rimpost less - casting TWICE as slow as the other classes now on the other hand there is the feint spell thats lasting 1 sec instead of 4 or 5 as it should whats top most annoying: Before when i ran behind one i JUST was able to reach him and knock him if i was lucky. now as i can run 5 sec less AND my spells cast so slow i can hardly do that any more. i admit that some of the changes were nessicary but all at once and in that extend... i dont know. NGD should rethink that! esp the casting time - thats plain madness |
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04-18-2007, 04:41 AM | #4 | |
Baron
Join Date: Jan 2007
Location: United States
Posts: 947
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Quote:
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Refetan 60 barb, Schlong 59 lock - Haven Syrtis |
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04-18-2007, 09:09 AM | #5 | |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Quote:
This kind of re balancing was not good. This makes warriors have no advantages at all, and therefore no idea to be a warrior. Please, make the spells work like before the update or at least solve it in another way.
__________________
Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg |
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04-18-2007, 10:10 AM | #6 | |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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Also if you are running for someone with a warrior you hardly are the lucky one who get a kill. If you want to do such things get a hunter. |
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04-18-2007, 11:51 AM | #7 |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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And what's worse!
This new update will make the knights even stronger compared to barbarians! Because almost every knight use a fast sword or such this slowness won't apply to them... This will make barbarian the worst subclass to play with in the whole Regnum! This crap makes our two handed weapons useless! The only reason why you would choose barbarian is because you might wanna use two handed weapons, but what's the matter with great damage if you cannot do a single spell before the enemy have knocked you down and killed you?
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Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg Last edited by Znurre; 04-18-2007 at 11:57 AM. |
04-18-2007, 01:06 PM | #8 |
Initiate
Join Date: Mar 2007
Location: Near the mouse on my desktop;)
Posts: 103
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I can barely play anymore....
My fast Dareh staff have fast speed ..it's like my Slow Laeri staff before this crap update. The NPC's are very newbie, now you can hit a NPC with a spell and after about 4 seconds the NPC react,lol. |
04-18-2007, 08:54 PM | #9 | |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Quote:
Today I got killed by an unchallening hunter, only because he attacked lots faster then me... Barbarians are supposed to do lots of damage, but what's the point of doing one high damage attack when your enemies can do the same amount damage in the same time? Example: I'm attacking an archer. I'm hitting him for 800damage. But before I've even completed my hit and I'm ready to use a new attack he have done at least 600damage in the same time! And because his attacks are so damn fast he have also got the time to ambush me between his normal attacks and I can do nothing about it! I might be whining, but I see this as a serious problem and so does many of my friends even if they haven't written anything on the forum.
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Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg |
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04-18-2007, 11:06 PM | #10 | |
Apprentice
Join Date: Jan 2007
Posts: 69
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