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02-12-2010, 04:24 AM | #1 |
Master
Join Date: Sep 2008
Location: Canada
Posts: 264
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Spell Elude: Still Useful?
I just came back from some time off from the game, and it looks like the Archer evasion skill Spell Elude has been changed. Before I recall it was a percentage chance to elude. Now it seems to be a bonus to the basic spell resistance.
Is this skill still worth putting points into?
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02-12-2010, 06:19 AM | #2 | |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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Quote:
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« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
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02-12-2010, 06:36 AM | #3 |
Baron
Join Date: May 2008
Location: Oahu, Hawaii
Posts: 697
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it was worth it to me
but yeah not now..i wouldnt bother for the high cost and limited boost (do we even KNOW our spell resistance layer base? why not say it gives us a better % at getting laid..that stat doesnt show either..so for all we know its fluff now)
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Taking a break from Regnum due to work leaving me little free time! So my laptop must go for now! (ask me for full details, it is an Alienware Mx18 3rd gen Ivy bridge i73920xm & configured with SLI twin Nvidia 675m, paid 3,330$ asking 2,800$ or 2,400$ + netbook. |
02-12-2010, 10:09 AM | #4 |
Count
Join Date: Mar 2007
Location: Germany
Posts: 1,164
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Compare the bonus with the one from Son of the wind which is/was almost 99% of the spells.
Then you'll see... broken by design
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French Warriors of Syrtis: Nessa Telrunya (Hunter) - Myxir (Warlock) - Estra (Conjurer)
In War it does not matter who is right, but who is left. |
02-12-2010, 10:58 AM | #5 | |
Apprentice
Join Date: Oct 2007
Location: L'Aquila, Italy
Posts: 77
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Quote:
at level 5 it costs 300 mana.
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02-12-2010, 01:11 PM | #6 |
Count
Join Date: Jun 2007
Location: England
Posts: 1,300
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Before the big nerf the skill was very effective - too effective really, as IMO it made archers overpowered.
Then came the BIG nerf and now this skill is pretty much useless. What i want to know is why a 'middle way' approach wasn't attempted? The skill went from overpowered to useless in one swing of the nerf-axe. The same is true of onslaught and a few other skills. Instead of toning such skills down gradually until balance is reached, they were snipped at the root and killed. |
02-12-2010, 07:18 PM | #7 |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Useless, as too many other spells.
Nerfing for balance is nice, but making spells useless is not the way, it reduces variety of setups and make class uninteresting to play. I would like NGD to work a bit on all those broken spells nobody use.
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Annavilya / War-Luck (Haven)
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02-13-2010, 12:30 AM | #8 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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Spell Elude, dodge....useless.
There are many things that don't actually work - I'm sure (or hope) NGD knows this....
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