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Old 03-21-2010, 06:48 PM   #1
Klutu
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Exclamation How Will Duel Wielding Be Implemented?

Just curious since hearing about Duel Wielding being added for Barbarians..

Sadly i personally Sence a Nerf to TFB because of this.

Id also like too know how the weapons will work.

Will they be just 1hand weapons that we choose or will there be weapon packs or something else entirely.


I just hope you don't ruin 2hand weapons in the process of adding Duel Wielding.
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Old 03-21-2010, 07:09 PM   #2
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Well there are evident problems that might pop up, the most noticeable, that dual wield will allow barbs to have more maximum bonuses (two weps with str, for instance), wich becomes an issue when we roll epic items in. Also, advantage over two handed weps will probably be lower but faster damage and therefore, faster killing unprotected targets, most noticeably, DOORS. Never mind mages dying faster, if doors start falling down faster, fort gameplay may degenerate to what it was before doors had health regeneration.

That is what I predict, now lets see what NDG comes up with ^^
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Old 03-21-2010, 10:24 PM   #3
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Question

I got another question about the dual wielding.
Will it be possible to wiel two different types of weapons? A hammer and an axe for example? And if so, will it be possible to use both weapon-buffs then?

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Old 03-22-2010, 09:15 AM   #4
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May be this implementation will only change graphical's animations. No new skills or tree. You just put 2 weapons in the slots and its ok. Then 1 hit will be represented with 1 hit of each weapon.

Don't think we could have 2 different type of weapons. Damages will be the sum of the weapons's damages.

By this way 1 phantom swing will be represented by 2 phantoms swing
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Old 03-22-2010, 01:54 PM   #5
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well what concerns me is Thirst For Blood.

Since it's 5 buffed normal hits i see something happening too it because of the fact that hitting 5 normals with 2 fast weapons isnt exactly hard to do.

So i either see the damage being nerfed & them just making it 40 seconds of normals or 5 normal hits per weapon or something else..
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Old 03-22-2010, 02:08 PM   #6
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Quote:
well what concerns me is Thirst For Blood.
well what would LOGICALLY be the right idea is that 1 TFB buff thing would be used each turn (2 hits for dual wield, 1 for 2h). that should just about make the two exactly the same.

but then again, NGD isnt known for implementing things logically are they?

Last edited by DkySven; 03-22-2010 at 03:25 PM. Reason: Removed reaction to a deleted post
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