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06-08-2010, 03:57 PM | #1 |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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The current state of Nouveau and Regnum
I tried today, with latest git versions of the whole opengl stack + latest nouveau drivers.
I am impressed by the progress. Sadly, SM 2.0 just hung the game so I could not test it. But this is Regnum, 800x600 (32-bit colors), Fixed pipeline, everything maxed, with Nouveau and a GeForce 9650GT.
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06-08-2010, 04:01 PM | #2 |
Count
Join Date: Mar 2007
Location: Germany
Posts: 1,164
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woooot, that's awesome
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06-08-2010, 04:24 PM | #3 |
Initiate
Join Date: Dec 2007
Location: Sweden
Posts: 231
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Wow! Really nice!
Maybe it's time for me to actually try out the Nouveau driver. I had no clue it was actually this far (i.e. actually working for "real" games). I see you get about 60 FPS - do you get any other performance or display issues? E.g. invisible FX and no water..
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Ulmanyar
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06-08-2010, 04:27 PM | #4 |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Nope, everything works as expected with these settings.
What is also interesting to notice is the small memory footprint, compared to the binary drivers... Oh, and I tried Sauerbraten too, with everything maxed, 800x600 and got ~20-30 fps.
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Winning a fight is not what makes you a good player, it's how you do it.
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06-08-2010, 08:26 PM | #5 |
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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Very good news !
What about radeonhd ?
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06-09-2010, 01:41 AM | #6 |
Baron
Join Date: Nov 2007
Location: Not where it looks like, to either of us.
Posts: 706
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radeonhd is officially a dead project. As for the radeon driver, for r100-500 support should be fairly good, r600+ (radeon 9500 and later, so some old stuff even) still lacks compressed texture uploading (and apparently some other stuff necessary for the game). Kinda sad really when you consider that nouveau is based on reverse engineering and guesswork, but is still ahead of the driver which actually has specifications available and AMD staff working on it.
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Tags |
gallium, linux, nouveau, performance |
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