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Old 06-10-2010, 10:01 AM   #1
Arafails
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Default Cremation (5).

Don't do it guys. Seriously. All you're doing is wrecking someone's day. It takes far too long to get from [insert_save_here] to [insert_fort_here].
Be a sport and have it on a level where it might not work, eh?
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Old 06-10-2010, 10:10 AM   #2
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Default Confuse (4).

Why??? Why??????
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Old 06-10-2010, 10:30 AM   #3
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Quote:
Originally Posted by Arafails View Post
Don't do it guys. Seriously. All you're doing is wrecking someone's day. It takes far too long to get from [insert_save_here] to [insert_fort_here].
Be a sport and have it on a level where it might not work, eh?
The worst is when it's lvl 37ishes who cast it on you
I never understood how a noob (low level) warlock could waste so many points in necro and cremation.

But yeah, Cremation (5) is bitchy, but necessary (and needs lot of sacrifices)
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Old 06-10-2010, 10:35 AM   #4
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Well, playing from other classes points of view, I take spells to support the whole team, so why shouldn't the lock? When taking back a fort (especially from Syrtis and their 10 conjus ) without cremating people we never get the fort back. Then when that person tries to come back theyll get nailed by hunters at pn/pb.

It actually pisses me off when our locks don't put points into cremate, makes me think they actually care about rps.

If I had a lock I would always have cremate 5.
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Old 06-10-2010, 12:15 PM   #5
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I agree Ara, max % on cremate should be 75. Period. I can't think of a single other spell that has 0 chance to be resisted and can be so devastating to an army.
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Old 06-10-2010, 03:48 PM   #6
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Originally Posted by Vythica View Post
I agree Ara, max % on cremate should be 75. Period. I can't think of a single other spell that has 0 chance to be resisted and can be so devastating to an army.
dispells?

anyways i think crema is fine at it is - like scias said, u have to sacrifice alot to have crema5.
and its often the only chance to get a fort back in small steps.
if u got cremated blame the conjus, who didnt ress u fast enough :/
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Old 06-10-2010, 03:55 PM   #7
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Originally Posted by Healerous View Post
dispells?

anyways i think crema is fine at it is - like scias said, u have to sacrifice alot to have crema5.
and its often the only chance to get a fort back in small steps.
if u got cremated blame the conjus, who didnt ress u fast enough :/
Or the hunters that didnt cover your corpse.
If you ever want to be resurrected I would strongly advice not complaining to the conjus.

Z.
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Old 06-11-2010, 01:37 PM   #8
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Originally Posted by Vythica View Post
I agree Ara, max % on cremate should be 75. Period. I can't think of a single other spell that has 0 chance to be resisted and can be so devastating to an army.
here, lemme help: mod
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Old 06-11-2010, 04:49 PM   #9
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Originally Posted by Vythica View Post
I can't think of a single other spell that has 0 chance to be resisted and can be so devastating to an army.
I've resisted cremate before.... and had it resisted when I cast it.... which makes no sense at all, does it? How can you resist something when you're dead? It's like evading the first hit that you don't see coming...

I'll get a screenie if it ever happens again
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Old 06-11-2010, 05:16 PM   #10
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I've resisted cremate before.... and had it resisted when I cast it.... which makes no sense at all, does it? How can you resist something when you're dead? It's like evading the first hit that you don't see coming...

I'll get a screenie if it ever happens again
Maybe the levels of cremate correspond to how much lighter fluid you pour on the corpses before igniting them.
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