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General discussion Topics related to various aspects of Champions of Regnum |
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08-09-2010, 09:00 PM | #1 |
Initiate
Join Date: Apr 2008
Location: Delaware USA
Posts: 211
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the NPC and monsters of regnum.
ok since all classes damage has been nerfed on amun id like NGD to nerf the NPC and monsters the same way they nerfed the classes. and remove the spells monster cast cos it just way too annoying and keep the argo since my last post people demanded to keep it cos they want the challenge. so if the damage for all class are being nerfed, this will fit perfectly for the balance update. please post your opinion and coments about this post. thank you.
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08-09-2010, 09:06 PM | #2 |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Daar |
08-09-2010, 09:52 PM | #3 |
Initiate
Join Date: Jun 2009
Location: Germany
Posts: 239
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NGD said they're only doing playerbased balance atm.
Mobs balncing will come up lateron, but still in a row with the next steps. Just be patianced.
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Darcyeti Stahlherz Barbarian 60 Ivan Felsenschulter Knight 60
ALSIUS Malchor Harpell Conjurer 60 Finian Harpell Warlock 60 Valhalla Archer Bowman Hunter 51 Corbinian Bowman Marksman 60 |
08-09-2010, 10:19 PM | #4 |
Baron
Join Date: May 2008
Location: Oahu, Hawaii
Posts: 697
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I hope they do change the hp of mobs to reflect out change in overall damage as well, and make more skills that are generally asscociated with pvp, to be useful for pve as well (experience always helps) like debuffs to protection, crash, destabilize, brain piercing, etc etc etc, so many. as long as they are changed to the point of not being utter frustration when you meet that one "old sotw+ old spell elude" mob. Even now on amun I get those, not to the same degree but I am almost guaranteed to get a resist chain when I find a mob who resists my first spell.
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Taking a break from Regnum due to work leaving me little free time! So my laptop must go for now! (ask me for full details, it is an Alienware Mx18 3rd gen Ivy bridge i73920xm & configured with SLI twin Nvidia 675m, paid 3,330$ asking 2,800$ or 2,400$ + netbook. |
08-09-2010, 11:37 PM | #5 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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of course we will change the mobs.
we are just focusing on other aspects for now. please be patient, everything will have at least one balance pass before the next update |
08-10-2010, 06:45 AM | #6 |
Initiate
Join Date: Apr 2008
Location: Delaware USA
Posts: 211
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for the first time in my regnum life i never had chilko speak in my posts LOL well thanks for the info chilko
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08-10-2010, 08:23 AM | #7 | |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Quote:
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Daar |
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08-10-2010, 09:22 AM | #8 | |
Baron
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
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Quote:
It should be possible for us to make grinding easier by using war spells such as dizzies and stop some mob spells with Divine intervention (right now they are all damaging). Basically, when you rebalance the mobs, I think they should be brought more in line with the limitations of players, rather than being some magical objects that exist outside of the rules e.g current mobs ignore dizzies. The current implementation of PvE is not only frustrating and boring to no end but also teaches players nothing about war, or how to use many of their spells in their spellbook that they will never touch until many months later as they go to war. Kind regards.
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Alsius Horus ✝ No chance of victory, no chance of defeat ✝ Frozen Flame Individually, we are one drop. Together, we are an ocean. An ocean of drama. |
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