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Technical Support Questions about game technical support to the users of the community |
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09-09-2010, 05:47 PM | #1 |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Since NG3D 2.0, Terrain Multitexturing and Post Process do not work
The title says it all, I used to be able to play on the Highest settings with the Old Engine, now, since the New Engine came out, Terrain Multitexturing and Post Process do not work anymore even though I'm 100% sure that my labtop is able to... because it used to be able !! and in other games it works >.>
Old screenshot on the highest settings: Also, increasing view distance doesn't seem to be working either. O.o I wonder if anyone else has problems too, since It's getting rare to see screenshots of other players using Terrain Multitexturing while having other features turned on. Labtop: Windows Vista 32-bit Processor: AMD Athlon(tm) Processor 2650e 1.60GHz Graphic Card: ATI Radeon X1200 Memory Ram: 4.0GB
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