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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
NGD·Studios
![]() ![]() ![]() Join Date: Aug 2010
Posts: 368
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Hello to everyone. I've open this new thread to receive all your thoughts, opinions, critics and concerns in general related to Warmasters.
Here you can also post all your questions and problems that you may find along the way regarding the expansion, so we can give you an answer for that. Please keep in mind that all posts not related to the thread's topic will be erased. |
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#2 |
Initiate
![]() ![]() Join Date: Jul 2009
Location: Right behind you
Posts: 153
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All in all as far as content, I am impressed.
As to the mechanics and logic, I think you have missed some opportunities. 1) If you want to encourage more rvr/war/fort fights, you need to substantially increase the xp/kill. A solo lvl 50 vs lvl 50 seems to be ~500 points? That same 500 points can be made a matter of seconds for a barb grinding mobs. I would suggest something along the order of 1500 xps for a lvl 50 kill. And what about group xp and rlm bonus? Is that missing by design? 2) You seem to have forgotten about how hard a conjus life can be. Take my same xp example above, a conju hit me with 2 buffs AND several heals while in the midst of a 1 on 1 and got 20 xps for the effort. I think for that effort a more proper distribution of xps would have netted the conju 200-250 points, NOT 20..... No wonder there are so many 'warjus'. And how are they supposed to grind to lvl 60 on mere scraps from the xp table. 3) There seems to be a serious problem with people logging in to the client. It seems to hang for an eternity before completing to the character selection screen, then hangs again after character selection. 4) You removed the saves at the castles and the save guards along with them, but left the end point for the main gate teleporter in the same location. I don't know if this is by design, but we (ignis) had LOADS of fun farming the goats when they rezzed at the gate and ran to the teleporter (fastest way back to IMP). They didn't stand much of a chance. |
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#3 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Posts: 1,452
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Its just unacceptable some realms get 120~ exp per kill in war thanks to a realm bonus, and the others get only 30~ exp points. Take that away, put grp instead, limit the max bonus exp if necessary, just let us get some decent exp from wars. This is specially true for conjurers.
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#4 | |
Apprentice
![]() Join Date: Jun 2010
Location: WZ WarParty
Posts: 56
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If you want us to buy scrolls we need mobs to use them on. Not going to buy anything if I cant make it benefit me fully. Using a scroll right now means I get 1 every 20 mobs as a solo kill the rest I am lucky to get 1 hit sometimes xp sometimes not. How are we suppose to cope with this please let me in?
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#5 | |
Apprentice
![]() Join Date: Jun 2010
Location: WZ WarParty
Posts: 56
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I did not buy any scrolls after lvl 50. I had around 9 million xp(enough to go from 50-58)that xp was taken ofc and I was given (1) 200% scroll (which will end up being about 500k xp). Several clan mates said they also bought 0 xp scrolls after 50 and they had about 7 million xp. They were given (2) 200% (2) 100% scrolls. So if they didnt buy any and had less xp than I did why would they get more scrolls? P.S I dont care about the scrolls just curious why some got more than others visversa.
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#6 |
Initiate
![]() ![]() Join Date: Aug 2007
Posts: 244
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Killing 50 people from Alsius on Horus takes really long time took me around 5-6 hours off peak time zone of the server. Yesterday and i was hunting with some party we had to kill some of the grinders for 10+ times till we find enough unique players even taking forts and almost making Alsius gate in danger we didn't find enough unique players.
Experience you get from a war isn't a lot it is not that in a war on Horus 30 vs 30 people you can get more than 2000 xp and this war will take you lots of time vs. grinding on mobs but i don't mind grinding anyway just think again on RA you can find people easy and war almost non stop depends of the time zone you are playing and if you add more experience people will war more. Can the enchantments be looted? I didn't see anyone that looted them. How we are supposed to kill Evendim on Horus fully buffed Barbarians with party are doing very low damage? Thanks for the server being down when vesper was supposed to spawn then for restarting the server to make a hot fix before the Syrtis peak hour so we didn't even had a chance go make a serious try on Evendim. Are there new boss drops, because now bosses being harder should give better rewards? |
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#7 |
Pledge
Join Date: Feb 2011
Posts: 1
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When i first logged in I was in doubt as to whether to go warju or stay conju. After going to war with some awesome fights I found i wasn't getting the experience to gain in levels.
I switched to warju and with in 45 minutes I gained so much exp I don't think i will go back untill i reach 60. Reading about Warmasters I was excited about the prospects. I still am about what will lay ahead with spells and weapons but now the only time I expect to switch to conju will be during invasions. I thought with almost 7 million in exp that i would get an exp scroll too but that isn't really inportant. I will just sit back and enjoy the grind again. Yeah. I"m sick i like to grind. What I liked about the update so far is there were a ton of wars. A lot of good fights. It had gotten people active again. After a couple of hours the fighting slowed down. I don't know if it was because of the realm time zones or because more people started to grind instead of war. Those that choose to grind on players will reach lvl 60 last imho. I'm still looking forward to what is ahead. I think this has been a much needed expansion and has breathed new life into RO Edit: Yes i just created this account, never felt like commenting before. |
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#8 | |
Initiate
![]() ![]() Join Date: Aug 2007
Posts: 244
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OK how to know when I am able to get the quest again i even don't know is it 24h after taking the quest or 24h after you complete it.
I did the Warmaster quests today when should be able to do them again? On Spanish part of the forum I saw: Quote:
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#9 |
Apprentice
![]() Join Date: Sep 2009
Location: Europe
Posts: 86
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I was discussing with many friends about this update, honestly speaking this update is just smokescreen.
First Regnum need a better balance of the populations, the war summary prove that, then maybe a little more balance of the classes that are better than before but still not perfect. Anyway what Regnum, and especially the premium community, didn't need is a penalization. Yes, because you did penalize the premium users that bought their equip at the "maximum" (50) level. They will need to buy a new equip again, and because the leveling process after the 50 is really slow many will buy lucky boxes between a level and another (making your wallets happy I suppose...). You erased the experience of the players giving ONE SINGLE 200% scroll to the people that had more than 8kk xp (until 30kk), that is nothing compared to the effort. The people that already had enough xp, they should be 60. And please, don't say that the "xp" are a collateral effect after the level 50, you did also a rank and you didn't deactivate the xp scrolls (but instead you did deactivate the master scroll after the level 30). The experience scroll now are also useless with the present mechanism, in fact they are activated with the pvp fight, and the fights can last for really long burning all the time of a scroll. About the maximum level, the grinding in the war zone is incredible difficult because the enemies can disturb your grinding session, moreover, the pvp fight doesn't pay enough. Now, let's speak about the "warmaster". 50 kill for 1000 war-coins (WC), and to get a simple horse you need 300k WC. --->IF I am right<---(and maybe I am not, this is what I read in the forum) this mean 15000 kill. Are you serious? If "warmaster" mean play this game 8 to 14 (or more) hours for each day I don't want to be a warmaster! It would be really useful if you give the level 60 to the people that already had enought experience, and for the others some inner place to grind would be good. You need absolutely to change the xp scrolls, as they are now they are useless. If the warmaster content is really so expensive you should decrease the price. Anyway I really don't like the idea to buy again a complete new set of objects to be competitive... that's really bad... P.S. With the experience for the war you made more hard the balance. Now the most populated realms will have a double advantage... good job...
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Ayexeyen (in phonetic word "aiεkzεiɱ"): Ignis Barb 60 Last edited by ayexeyen_; 02-23-2011 at 01:15 AM. |
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#10 |
Master
![]() ![]() ![]() Join Date: Oct 2007
Posts: 334
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I just wanted to link to the other threads that were also related to this thread so no one misses out on any info ^^
WarMasters Initial Atmospherics/Reviews: Horus Regnum Online: Warmasters
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