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03-10-2011, 10:33 AM | #1 |
Pledge
Join Date: May 2009
Posts: 44
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Arrow damage increase
Before the update, my 36 hunter had an epic long bow with 74-94 damage and a decent below lvl40 range of 35. I was really frustrated because I couldn't grind properly due to my damage counter going 71... 73.... 81!!!! On easy and normal mobs. After the update, I fiddled around with some passives and then grinded on 125 dmg average on blue labeled(normal) mobs. I think NGD fixed a bug? Whatever it is, it's awesome. Anyone know if it's my passives so I can keep my damage? Tired on having to rely on spells and pet (who's not very clever at intercepting mobs, they run at the mobs and sometimes right past them without a single hit).
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03-10-2011, 11:52 AM | #2 |
Pledge
Join Date: Mar 2011
Location: Verín, Galicia
Posts: 44
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OMG!
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Yo también les banco Ngd se el esfuerzo que hacen |
03-10-2011, 02:15 PM | #3 | |
Master
Join Date: May 2008
Location: Argentina
Posts: 341
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Hunters still have low base damage. The update didn't change the damage, but the mobs have lower defense now.
Quote:
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Charles Darken Bárbaro ║ Dankar Cazador ║ Charles Darksoul Brujo
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03-10-2011, 02:56 PM | #4 | |
Initiate
Join Date: Jul 2008
Location: chicago
Posts: 188
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Quote:
-glulose |
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03-10-2011, 11:03 PM | #5 |
Pledge
Join Date: May 2009
Posts: 44
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Actually I meant relying on spells as in spamming them and having to backstep until I am nearly across the entire mob area and then mob runs away and heals at rapid rate. Now I usually am unscathed because I use parabolic shot and ensnaring arrow and keep firing. Then I use ambush if they get near and by that time they are near dead or already defeated. This worked pretty well for me. Lvl 37 in twenty mins without scrolling (but with lvl 54 support) .
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