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Technical Support Questions about game technical support to the users of the community |
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Thread Tools | Display Modes |
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06-08-2011, 04:17 PM | #1 |
Pledge
Join Date: Jun 2011
Posts: 5
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Game is too slow
the game is too slow isnt there anyway to make it with less lag???
here is my config file http://www.megaupload.com/?d=ARWXFCWN tweak it if you can plz and upload it again |
06-08-2011, 04:50 PM | #2 |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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This is what I'm using right now.
Code:
[Regnum Config File] [client] cl_benchmark = 0 cl_bip_scale = 0.000000 cl_combat_log_colored_names = 1 cl_combat_log_constant_damage = 1 cl_combat_log_power_level = 1 cl_combat_log_small = 1 cl_cpu_idle_time = 5 cl_default_font = 32210 cl_disable_terrain_loading = 0 cl_enable_chat_log = 0 cl_enable_point_and_click = 0 cl_invert_selection_priority = 0 cl_language = eng cl_mapobject_load_radius = 3 cl_mouse_sensitivity = 20 cl_msg_size_limit = 2097152 cl_play = cl_record = cl_referer = rgn cl_right_click_interact = 0 cl_sdb_path = .. cl_show_costumes = 1 cl_show_hidden_armors = 0 cl_show_loading_screen = 1 cl_show_resource_loading = 1 cl_show_tips = 1 cl_terrain_load_radius = 1 cl_tweakbar = 0 cl_update_all_resources = 0 cl_user_name = regnum cl_user_password = regnum cl_wallpaper = desktop_ng3d.png [controls] controls_actions = KEY_n controls_auto_run = KEY_f controls_backpedal = KEY_s controls_character = KEY_c controls_chat = KEY_t controls_combat_log = KEY_l controls_combat_switch_mode = KEY_LCTRL controls_community = KEY_p controls_forward = KEY_w controls_hide_hud = KEY_TAB controls_how_to_play = KEY_h controls_inventory = KEY_i controls_invert_mouse = 0 controls_options = KEY_o controls_power_book = KEY_b controls_premium_items = KEY_x controls_quests = KEY_u controls_sit = KEY_r controls_strafe_left = KEY_a controls_strafe_right = KEY_d controls_toggle_heads_gui = KEY_v controls_turn_left = KEY_q controls_turn_right = KEY_e controls_walk = KEY_z controls_world_map = KEY_m [debug] dbg_action_system = 0 dbg_central_timer = 0 dbg_debug_movement_events = 0 dbg_debug_positions = 0 dbg_disable_animation = 0 dbg_disable_draw_to_render_lists = 0 dbg_disable_dynamic_physics = 0 dbg_disable_fx_system = 0 dbg_disable_ground_meshes = 0 dbg_disable_keyboard_hook = 0 dbg_disable_mapobjects = 0 dbg_disable_picking = 0 dbg_disable_renderlist = 0 dbg_disable_shaders = 1 dbg_disable_textures = 0 dbg_enable_cycle_debuggers = 0 dbg_entity_system = 0 dbg_gui_logger = 1 dbg_ignore_server_time = 0 dbg_loading_screen_version = 1 dbg_lua_call_debug = 0 dbg_main_menu_version = 0 dbg_msg_max_time = 0 dbg_render_paths = 1 dbg_resource_manager_output = 0 [general] config_version = 1 dev_lua_entity_debug_mode = 0 env_current_zone = env_time_max_hours = 24.000000 env_time_of_day = 22.619326 env_time_scale = 0.003333 env_weather = cloudy [keys] [logger] log_append = 0 log_path = . [network] net_fake_lag = 0 net_http_proxy_port = 0 net_http_proxy_server = net_udp_test_timeout = 15000 [player] [resources] res_cache_compressed = 0 res_cache_enabled = 1 res_cache_size = 64 res_database = live_rgn res_disk_retriever = sdb res_download_log = 0 res_http_server = lighttpd res_store_compressed = 0 [server] sv_editor_host = 192.168.50.2 sv_editor_port = 54325 sv_game_server_host = 91.123.197.138 sv_game_server_tcp_port = 48000 sv_retriever_host = 91.123.197.143 sv_retriever_port = 80 [sound] snd_buffer_size = 65536 snd_debug = 0 snd_max_channels = 16 snd_music_combat_enabled = 0 snd_music_volume = 0 snd_output_frequency = 22050 snd_safe_mode = 0 snd_sound_volume = 0 snd_swap_stereo = 0 [ui] ui_bar_caption_enabled = 1 ui_close_spellbook_when_cast = 0 [video_graphics] vg_animated_textures = 1 vg_animation_quality = 0.100000 vg_anisotropic_filter = 1 vg_antialiasing = 1 vg_atlas_drawsets = 1 vg_camera_advanced = 0 vg_camera_auto_correct = 0 vg_camera_far_plane = 3000.000000 vg_camera_objects_far_plane = 500.000000 vg_camera_speed = 1.000000 vg_camera_x_rotation = 0.200000 vg_character_lod = 1.000000 vg_cluster_object_enabled = 0 vg_cluster_object_factor = 33 vg_detail_level = 1 vg_dev_mode = 0 vg_dof_blur_radius = 3.000000 vg_dof_blur_radius_scale = 1.010000 vg_dof_end = 5.000000 vg_dof_start = 5.000000 vg_edit_render_mode = basic vg_enable_beams = 1 vg_enable_composite_fx = 1 vg_enable_fog = 0 vg_enable_hw_instancing = 0 vg_enable_hw_skinning = 0 vg_enable_local_lighting = 0 vg_enable_mesh_fx = 1 vg_enable_particle_fx = 0 vg_enable_shadowmaps = 0 vg_enable_trail = 0 vg_enable_weather_fx = 0 vg_expshadowmaps_bias = 2.000000 vg_expshadowmaps_light_bias = 0.001000 vg_expshadowmaps_over_darkening_factor = 1.000000 vg_expshadowmaps_slope = 1.000000 vg_fly_camera_collision = 0 vg_fog_end_scale = 3.333333 vg_fog_start_scale = 1.000000 vg_force_atlas_drawsets = 0 vg_force_safe_mode = 0 vg_fov = 45.000000 vg_fullscreen_mode = 0 vg_gamma = 10.851851 vg_godray_decay = 0.100000 vg_godray_density = 0.100000 vg_godray_distance_factor = 0.100000 vg_godray_exposure = 0.100000 vg_godray_weight = 0.100000 vg_gui_scale = 1.000000 vg_gui_wireframe_mode = 0 vg_hide_mapobjects = 0 vg_hide_sky = 0 vg_hide_static_mesh = 0 vg_hide_terrain = 0 vg_hide_widgetnode = 0 vg_impostors_enabled = 0 vg_impostors_force = 0 vg_instancing_mode = 0 vg_lod_distance = 0 vg_map_object_lod_1 = 2.000000 vg_map_object_lod_2 = 4.000000 vg_map_object_lod_3 = 6.000000 vg_map_object_lod_4 = 8.000000 vg_max_current_shader_model = 0 vg_object_body_distance_lod_1 = 2.000000 vg_object_body_distance_lod_2 = 4.000000 vg_object_body_distance_lod_3 = 6.000000 vg_object_body_distance_lod_4 = 8.000000 vg_pfx_lod_distance = 400.000000 vg_pfx_lod_fade_range = 2.000000 vg_physics_quality = 0 vg_pmesh_mode = 0 vg_post_process_bloom_add_smooth_factor = 0.300000 vg_post_process_bloom_intensity_factor = 0.610000 vg_post_process_bloom_intensity_factor_add_smooth = 0.300000 vg_post_process_bloom_luminance_threshold = 0.850000 vg_post_process_bloom_luminance_threshold_range = 0.100000 vg_post_process_bloom_power = 1.500000 vg_post_process_bloom_scale_up_factor = 1.300000 vg_post_process_quality = 0 vg_precache_fxs = 1 vg_preload_shaders = 1 vg_render_mode = basic vg_render_path = default vg_renderables_x_frame = 1 vg_renderizer = direct3d9 vg_screen_bpp = 16 vg_screen_height = 600 vg_screen_width = 1024 vg_screenshot_format = jpg vg_screenshot_quality = 100 vg_shadow_distance = 0 vg_shadow_quality = 0 vg_shadowmaps_depth_bias_0 = 0.000230 vg_shadowmaps_depth_bias_1 = 0.000230 vg_shadowmaps_depth_bias_2 = 0.000230 vg_shadowmaps_depth_bias_3 = 0.000230 vg_shadowmaps_front_offset = 0.000000 vg_shadowmaps_min_cos_angle = 0.000000 vg_shadowmaps_practical_split_factor = 0.050000 vg_shadowmaps_scale_0 = 16.000000 vg_shadowmaps_scale_1 = 80.000000 vg_shadowmaps_scale_2 = 160.000000 vg_shadowmaps_scale_3 = 320.000000 vg_shadows_depth_offset = 500.000000 vg_shadows_depth_range = 1000.000000 vg_show_collision_volumes = 0 vg_show_dynamic_mapobjects = 1 vg_show_influence_volumes = 0 vg_show_normals = 0 vg_show_region_borders = 0 vg_show_selection_volumes = 0 vg_show_subregion_borders = 0 vg_show_visibility_volumes = 0 vg_skin_depth_bias = 0.000010 vg_skydome_bloom = 1.000000 vg_skydome_global_bloom = 0.100000 vg_ssao_angle_push = 0.150000 vg_ssao_distance_fade_range = 16.000000 vg_ssao_distance_fade_start = 16.000000 vg_ssao_min_cos_angle = 0.270000 vg_ssao_power = 24.500000 vg_ssao_radius = 32.000000 vg_ssao_scale_step = 1.090000 vg_ssao_step_count = 2.000000 vg_ssao_zd_multi = 32.000000 vg_terrain_bloom_factor = 0.100000 vg_terrain_cast_shadows = 1 vg_terrain_clipmaps = 1 vg_terrain_distance = 0 vg_terrain_generate_shadow_bias = 0.000480 vg_terrain_shadow_bias_0 = 0.000020 vg_terrain_shadow_bias_1 = 0.000400 vg_terrain_shadow_bias_2 = 0.000750 vg_terrain_shadow_bias_3 = 0.001250 vg_terrain_specular_factor = 0.600000 vg_terrain_specular_power = 1.400000 vg_terrain_texture_quality = 0 vg_texture_lod = 1 vg_texture_lod_bias = 0 vg_trail_editor_use_events = 0 vg_trail_use_bezier = 0 vg_transparency_antialias = 0 vg_trilinear_filtering = 0 vg_use_occlusion_query = 0 vg_vertical_sync = 0 vg_video_capture_mode = 0 vg_water_depth_range = 0.800000 vg_water_lod = 0 vg_wireframe_mode = 0 [video_graphics_d3d] vg_d3d9_dont_use_fxo_shaders = 0 vg_d3d9_enable_fullscreen_flip = 1 vg_d3d9_enable_triple_buffer = 0 vg_d3d9_force_disable_driver_management = 0 vg_d3d9_force_multithreaded_device = 0 vg_d3d9_force_sm2_shaders = 0 vg_d3d9_use_deferred_shading = 0 [video_graphics_gl] vg_gl_debug_shaders = 0 vg_gl_shader_dir = shaders/glsl vg_gl_uncompress_textures = 0 vg_gl_validate_shaders = 0 vg_gl_worker_thread = 0
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Daar |
06-14-2011, 08:36 AM | #3 |
Apprentice
Join Date: Mar 2011
Location: USA
Posts: 85
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Run in pipeline mode.
And check your system's heat and fans. http://www.regnumonline.com.ar/forum...ad.php?t=77986
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Aid Epic Conjurer of Alsius (Ra) aka Faith Healer (Horus) 2010 |
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