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Old 03-24-2013, 10:47 AM   #1
trulyem
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Default The New One-sided Invasion

Can anyone with the right state of mind clear this with me.The bottom line of this new invasion is?

1. Losing realm/Defending realm gets to fight a 1 hitter Dragon for 1 or more hours in the wall.
2. Has to face 70 enemies at the same time and risk of getting killed by the Dragon.
3. While the losing realm loses all the gems, Winning realm gets to open portal and summon the dragon and has the opportunity to get the gems again because the Dragon is still there.
4. Enemy realm can just hide behind the Dragon and run from trapdoors.

I don't know what in the galaxy of logic you got this concept but, it seems one sided only to the winning realm. Is this NGD's intention? The worst has come for realm imbalance.

1. No balance.
2. No opportunity to defend.
3. The weakest realms gets fed always.

It kinda sucks if NGD's answer is yes yes yes! and Losing realm just have to live with it. It be nice to have a formal answer. So that those people who spent their lives defending can just have a beer and sleep.

I can't understand why we can't play a game that is balanced and has no corruption with game masters. I guess in reality if you are ugly, you are just ugly and die.


Well, NGD, Is it because this game is FREE ? And it has to have a low quality of logic in Balance and game play.

This game at worst has lost its boner or balls.
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Old 03-24-2013, 10:56 AM   #2
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Originally Posted by trulyem View Post
This game at worst has lost its boner or balls.
my sides are in orbit
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Old 03-24-2013, 11:14 AM   #3
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They had in mind for the lower-populated realm to have a chance to invade. However I guess it wasn't well-thought.
Sad part is, I don't think it will change. At least for another year.
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Old 03-24-2013, 11:57 AM   #4
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Some will and some won't like the new invasion stuff.
For me invasions used to be fun, being a game with 3 realms it would also involve all 3 realms.
On RA the number of fort/castle fights has, sadly enough, decreased a lot. Only the relic is interesting.
Invasions with a dragon on my side or a dragon as enemy do not give me fun so i do not participate.
To my opinion the game is pretty much ruined with this new invastion stuff.
The 'game over' for RO is coming closer and closer for me.
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Old 03-24-2013, 12:29 PM   #5
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Buenas
El nuevo sistema de invasión en mi opinión es bueno, pues se arman grandes batallas por la posesión de 1 reliquia y posterior una futura invasión. La modalidad de poner como aliado al dragón de cada reino es una gran ventaja,claro si el reino que invade la sabe aprovechar,así de simple y sencillo no por tener al dragón de tu lado vas a sacar gemas =); es cuestión de pensar y organizar. Y sobre que hay reino que no participa por las reliquias,ellos sabrán porque no lo hacen;porque jugadores los tiene.
Saludos
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Old 03-24-2013, 02:57 PM   #6
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I see at least two serious issues with the current system:
  • dragon at gate isn't good, because when one realm was able to collect relics it means they have more characters in game than defending realms, they hardly need a dragon to help them. Also it is prone to bugs...
  • relics have a side effect: when a fort has no relic in, realm have no reason to defend it or to try to get it back.

Possible solutions:
  • make dragon at gate vulnerable, so it could be rewarding for defenders to kill it (making defence easier), and eventually drop something.
    In this case, attackers have to think twice before launching their invasion attempt, since this will permit to enemies to kill their dragon and then perhaps be rewarded for it.
    Usual regular spawn of realm dragon could be removed with this change.
  • when a fort without relic is hold by enemies for 30 minutes, delay for other relics to open is reduced by 5 minutes by fort (so up to 20 minutes if one relic left, and all the 3 forts taken).
  • when gate of a realm is vulnerable, if active population within few hours is low regarding the one of the attacker, defender's dragon may spawn at gate too, to help on inner side.
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Old 03-24-2013, 03:01 PM   #7
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Quote:
Originally Posted by mariocrazy View Post
Buenas
El nuevo sistema de invasión en mi opinión es bueno, pues se arman grandes batallas por la posesión de 1 reliquia y posterior una futura invasión. La modalidad de poner como aliado al dragón de cada reino es una gran ventaja,claro si el reino que invade la sabe aprovechar,así de simple y sencillo no por tener al dragón de tu lado vas a sacar gemas =); es cuestión de pensar y organizar. Y sobre que hay reino que no participa por las reliquias,ellos sabrán porque no lo hacen;porque jugadores los tiene.
Saludos
this is the english part of the forum for a reason, so please write in english.
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Old 03-26-2013, 03:37 AM   #8
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Quote:
Originally Posted by trulyem View Post
2. Has to face 70 enemies at the same time and risk of getting killed by the Dragon.
70 Enemies... ! The entire population of Alsius is 70
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Old 03-28-2013, 11:26 PM   #9
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Quote:
Originally Posted by Dilith View Post
70 Enemies... ! The entire population of Alsius is 70
I doubt it

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Old 03-29-2013, 01:29 AM   #10
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70 enemies, meaning in general. I could be Ignis or Syrtis complaining.

But ofcourse, until NGD eats other than shit. Invasions would be horrible.
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