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Old 05-01-2013, 06:03 AM   #1
Krungle
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Default Warju Q

Other than Silence, energy barrier, and self-heal what are the top 5 spells an RvR Warju should have?
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Old 05-01-2013, 07:42 AM   #2
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Finally, a thread which isn't pointless!

In my experience, RvR is pretty much boring with my setup. Summons die easily, your damage is meaningless as a knight or conjurer aura kind of disables you entirely. I try to stay away from fort wars(at invasions too except for noble) as I don't find them enjoyable as a warjurer.

Apart from that, having CCs are always helpful;

Pricking Ivy: Your only immobilisation spell. 25r and can pack a nice punch on 4/5.

Beetle Swarm: Cannot Attack. What more can I say? A decent DoT around 4/5. Though it's still a little weak. Especially against warriors.

Will Domain: Knock down is like having dizzy, immobilisation and cannot attack in the same time.

Time Master: Freeze everyone in a 10m. Can be a life saviour. As it is 10m area, you need to be careful at your surroundings. This spell might be difficult to get depending on your setup. Even though it isn't a must have, it's a sueful spell to have.

Apart from those CCs:

Mind Push always good to keep warriors from reaching you or to keep your opponent from running away.

Last and not least, Dispel. It's self explanatory imo, It's good to dispel certain buffs or a powerful DoT. At 3 it's decent but still a little weak. 4 is recommended.

The list could go on, but imo, those are the primary spells of a must have.


Then it depends whether you go SM + Summons, Mental + Summons or Sm +
Mental.
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Old 05-01-2013, 07:46 AM   #3
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Quote:
Originally Posted by Tamui View Post
Finally, a thread which isn't pointless!
Warjus are pointless though.
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Old 05-01-2013, 07:49 AM   #4
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Quote:
Originally Posted by Tamui View Post

Last and not least, Dispel. It's self explanatory imo, It's good to dispel certain buffs or a powerful DoT. At 3 it's decent but still a little weak. 4 is recommended.
5 or gtfo pls
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Old 05-01-2013, 07:56 AM   #5
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Quote:
Originally Posted by Hayir View Post
Warjus are pointless though.
Well that depends.
In fort wars, yes I agree. Even though I try fortwars when I bore the heck out of myself.
However, in hunting, with friends or alone, It's like having a Warlock with you. A high lvl can have a little support as well.
Always in support is boring sometimes.

Quote:
Originally Posted by LucianDeathshield View Post
5 or gtfo pls
You don't want to see few of my previous setups then
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Old 05-01-2013, 08:58 AM   #6
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the feeling is like dispel 4 is the same of dispel 1
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Old 05-01-2013, 09:23 AM   #7
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warju is the most OP 'class' to play, mind you thats ONLY in 1v1

when hunting its great to have a warju with you that can dispel/DI you..
but where a lock can take on multiple enemies.. warju can only use mind push
and time master

A warju will not be able to deal a lot of damage tho.. summons die
and sm.. well I just dont like sm, as it requires you to stand still (long) to do damage
so if you actually want credit as a warju, get mind push at a high lvl
and just spam it (also works as suppju ^^)

as for fortwars.. (I hate fortwars with warju.. no areas )
best way to annoy the heck out of everyone is go completely anti-mana
evendims fury, mana burn and energy borrow, get those 5's out
for the others look at tamui
Im also a fan of sultars devouring mass, but its high cd, high mana cost and 1 target
so not really good for forts


Warju in forts main job is to annoy people.. the problem is you might very well end up
annoying your realmmates too

EDIT: about dispel.. 3 works suprisingly well (i had expected it to be far worse) still fails a lot tho
lv 4 is do-able.. but it WILL fail you when you need it to work MOST, so if you can get lv 5 or prepare to rage
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