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Old 02-16-2011, 11:49 PM   #251
Aasiora-Leif
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Besides the new character level cap, a new list of weapons, armors and items will be added. But the inclusion of these items wasn´t contemplated to shadow all current ones in Regnum. Warmasters implies an overall expansion of the game and thus, it´s necessary to include all kind of objects that improve the gameplay, also improving the capacity of the characters that reach level 60.
This implies that there will be more weapons. I don't think they've added them yet, or maybe I just haven't found the NPC that sells them. Either way, I'm enjoying this update.
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Old 02-17-2011, 12:48 AM   #252
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well,prepare yourslelf too see groups of multirealmer have the lvl 60 master weapon in some days....i don't think ngd can do something for that.
As someone just attempted in champ event you will see ppl killing eachother without fight to gain exp and W point faster.

A question to developers:will be new monster to grind lvl 50-60 or the experience point can be obteined only killing enemyes?
If you can have new monster to grind is ok....is pretty faster reach the lvl 60.
If you have no new monster,(and prepare yourself to that as if i'm well understanding how this things work) you can reach lvl 60 only killing enemies,and that would take at least 1 year of famr i think.
So you can obtain a warriormaster weapon and armour in 1 month,but it will take you 2 years to become lvl 60.
Nice way to encourage ppls to buy scrols....
Anyway,nice work,i really like all i saw on amun,and i know i still haven't see all.
Congratulation ngd,this is the game i wanna play.


Just feel so depressed cause i have 6 lvl 50.....now i must chose only 1 class to play....and i think i will abbandon my hunter to get my barb...barbs master weapon are too much OP to don't do it....and i like play my barb.
And onestly,with hunter in war forts it will take 5 years to reach the lvl 60....so no chance for that...i never like the hunt of grinders or noobs,and i don t wont start now to reach a lvl 60.Bye bye hunter(if experience point is obtained only by enemy kill).
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Old 02-17-2011, 01:07 AM   #253
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Question. When NGD says that players with 'a LOT" of excess xp will be rewarded with boosters, how much is 'a lot'?. Is having 8 mil xp a lot? :P
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Old 02-17-2011, 01:10 AM   #254
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i hope....by the way i have 8,5kk exp on all my chars...
Anyway what is the estimated lvl 60 ammount of expercince 10kk?
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Old 02-17-2011, 01:32 AM   #255
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Originally Posted by tarashunter View Post
well,prepare yourslelf too see groups of multirealmer have the lvl 60 master weapon in some days....i don't think ngd can do something for that.
As someone just attempted in champ event you will see ppl killing eachother without fight to gain exp and W point faster.

As I saw, the first 2 quests ask that you kill 50 unique opponents, so it will not be as simple as killing your friends per quest run. Unless you have 50 close friends willing to work together.


A question to developers:will be new monster to grind lvl 50-60 or the experience point can be obteined only killing enemyes?

I grind my barb a little on mobs and my XP bar moves along as usual, I was able to yield ~810XP in a group kill of realm enemy.

If you can have new monster to grind is ok....is pretty faster reach the lvl 60.
If you have no new monster,(and prepare yourself to that as if i'm well understanding how this things work) you can reach lvl 60 only killing enemies,and that would take at least 1 year of famr i think.

I saw 3 spots of new mobs. Several are red and some are purple to a lvl 50. Pretty hard to kill. The locations are at Algaros new waterfall (a work of art, beautiful) , behind Imperia and in the Ignis swamp.
I hope this helps.

Art
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Old 02-17-2011, 01:37 AM   #256
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Quote:
Originally Posted by tarashunter View Post
A question to developers:will be new monster to grind lvl 50-60 or the experience point can be obteined only killing enemyes?
If you can have new monster to grind is ok....is pretty faster reach the lvl 60.
In the new areas they changed in the map (Swamp, Imperia and Algaros) there is also new mobs for higher levels, they're impossible for lvl 50's.
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Old 02-17-2011, 01:42 AM   #257
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Ty for reply Artec and Anyriand,that helped my depression state^^.
Yes someone just told me to take a look to the swamp and near alga.
Well...this is great.
Still curious of the ammount of experience necessay to reach lvl 60,but this is not a problem now.
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Old 02-17-2011, 03:14 AM   #258
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Originally Posted by tallhair View Post
Awesome Question would love to get an answer to that one.
I thought I seen master marksman armor that had a lvl 52 req at the pinos merca, but I could be wrong and it could just be item level.

Only problem I have with the 1000 coin, 50 unique player quest is that sometimes on Horus there are not 50 unique enemy players in the warzone. Imagine how long it may take on a server like Nemon. I would prefer to see some server normalization applied in this respect. Keep the unique player attribute to prevent/deter cheating, but put the total number required at a level that is attainable during any time zone period.

From a case perspective from Horus, during the GMT 0001-0500 time frame last night; Alsius and Ignis were fighting either at Sam or Agg. Both sides only have about 15 people each. Syrtis decides to fight later on and brings another 15-20 people. Both Ignis and Alsius can achieve 35 unique kills, but Syrtis can only achieve 30. So I would be interested to see how this actually plays out.

I also think it may cause more running away in the near future because now there is a negative attribute for dieing (outside of crushed e-pen); you are supplying the enemy with coins that can be later used to get war master gear and those items can be used against you.

I like and dislike some things on Amun, just like any update (this one is definately a mixed bag of nuts in some respects), I am just interested in how this will play out on servers with lower populations than older servers.

Now a question I have for those who have been to the new Syrt alga area on Amun, have you guys seen a phantom/spectre/ghost that you cant attack and that disappears in the ground?
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Old 02-17-2011, 06:06 AM   #259
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There is a bug with enhancing armor. I put the enhancement and paid for it at a blacksmith but i just lost the item and my armor didn't say anything about being plus 2% slash resist which i put in it. Is the armor enhanced without it saying it is? Or is it bugged?
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Old 02-17-2011, 06:46 AM   #260
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I hope NGD plans to improve existing weapons by alot: http://imgur.com/Y7ooQ&SWzhkl , seeing as a wep that took people long to get, is now outdated, pretty badly, by a quest item....

Btw, is my char the only char where all the jewelry is gone?
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