02-17-2011, 03:52 PM | #301 | |
Pledge
Join Date: Jun 2010
Posts: 16
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Quote:
This oughta be more than enough. |
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02-17-2011, 03:52 PM | #302 |
Initiate
Join Date: Jul 2009
Location: Right behind you
Posts: 153
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50 should be easily doable. Syrtis cant just camp a single fort. they will have to spread the war around a bit.
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02-17-2011, 04:07 PM | #303 | |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Quote:
Do you have any idea how hard it is to find magnanite on Ra compared to Horus? Servers are different, good or bad.
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02-17-2011, 04:26 PM | #304 |
Count
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
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Woah wait, is this confirmed?
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MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven? |
02-17-2011, 04:37 PM | #305 | |
Initiate
Join Date: Oct 2009
Location: Retired
Posts: 203
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Quote:
then compare magnanite rate of each server with the number of players. Then again watch the insane number of boss weapon on RA and then watch the same number on horus and comprare them with the numbers of each server player. I know how things go on RA simply because i'm on RA too^^ . Last things:you cannot ignore the population number and pretend to do/have same effect in 2 server like RA and HORUS. Forts war will never be the same,and if you didn't noticed the war strategy and dinamics are different on our server. If you have a problem with magna spawn on RA simply open a tread,by the way this is the tread of war master i speak about my worry about war master expansion.No need to cpmlain about magnanite spwan here,that have NO CONNECTION to wars DINAMICS like the quest of warmaster items. Wyatt anyway gived us a clear reply about my complain. |
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02-17-2011, 04:43 PM | #306 | |
Master
Join Date: Jul 2008
Location: Paradise
Posts: 306
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Quote:
But currently estimated level 60 on amun is 10,9 million exp Resetted to 3,3kk, also on amun. (lvl 50) |
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02-17-2011, 04:52 PM | #307 | |
Initiate
Join Date: Oct 2009
Location: Retired
Posts: 203
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Quote:
10,9 kk :O lol That is not insane,considering that warrior master must be something special,and considering that obtain armour and wepon is easy with masterwarrior quest,ngd must put some trouble at least to reach the lvl 60,and 10,9kk require lot of work. I'm definitely happy of that update. I will pass by play 6 char lvl 50 to play only my barb,and i think that many ppl that have more than 1 char must concetrate only on 1 char. Only when my barb will be lvl 60 i will retake my hunter,and i definitely park all others lvl 50 i have . |
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02-17-2011, 04:52 PM | #308 |
Count
Join Date: Dec 2006
Posts: 1,544
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No, that was what I thought when I was in Amun yesterday when the trailer for war master was being done.
According to Chilko reply in the Spanish forum, a kill will only be counted 1 time per enemy player. Source: http://www.regnumonline.com.ar/forum...&postcount=104 |
02-17-2011, 05:08 PM | #309 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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Yes, Wyatt spoke out of turn and if I translated Chilko's statement properly:
The quest is "UNIQUE". Meaning you have to kill 50 completely unique players one time each. I think this is a bit much and should be toned down. I'm sure I'll piss off the "RA" champions when I say this but...this is extremely extremely extremely difficult if not close to impossible on horus. Reason being, there are not 50 unique players in each realm that play daily. During wars you see the same people day-in and day-out and there's only about ~20 of us in each realm that do this constantly. My only suggestion to NGD on this is to take a second look and rethink the amount and parameters required. |
02-17-2011, 05:11 PM | #310 |
Initiate
Join Date: Mar 2008
Location: Groningen, The Netherlands
Posts: 226
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Lol really magna spawn is fucked up in every server and its very very hard to get a magnanite hammer in Horus to if your not searching for mags in noob zone all day long...
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