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General discussion Topics related to various aspects of Champions of Regnum |
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05-25-2011, 02:20 PM | #31 | |
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Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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The transport boat becomes available when the realm is vulnerable, not when the gate breaks. Btw, the gates are back up to old strength it seems. There are reports of the level 4 Algaros fort not giving gold reward. Please check if it is a bug or advise it this is intended. If a mob kills you it looks like the timer is always 10 (8?) seconds for resurrection. If an opponent kills you it is 20 seconds. I have not been able to test the timer when I have no saves available. Regards Last edited by bois; 05-25-2011 at 02:33 PM. |
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05-25-2011, 02:22 PM | #32 |
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Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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I just got teleported to skolheim while trying to enter trelleborg... This is going to be nice. :P
/edit: reproducible... 100% -.- Gate in danger + horse Nope, horse isn't necessary, lol
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Last edited by Seher; 05-25-2011 at 02:38 PM. |
05-25-2011, 02:31 PM | #33 | |
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Join Date: Nov 2008
Location: Trinidad and Tobago
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On another note, it seems that they have resolved that bug (warriors) where you are in attack mode but your weapon remains holstered. Please test to see if they actually fixed this. I have not seen that bug triggered at all. Maybe they fixed this before :P. |
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05-25-2011, 03:11 PM | #34 |
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Join Date: Jan 2010
Location: Barranca/Lima/Perú
Posts: 129
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Congratulations Staff NGD
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ES MEJOR ESTAR DE MI LADO, QUE EN MI CAMINO. Habbibi [Champion Marksman] Alsius Ignis & Syrtis / Luiggi Amazing [Hunter Lvl 60] |
05-25-2011, 03:47 PM | #35 |
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Join Date: Dec 2009
Posts: 843
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Good job with this update looks nice...but even more WM coins for powerful realms??!!!!?5k W coins more bonus?
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05-25-2011, 04:53 PM | #36 |
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Join Date: Feb 2009
Location: Canada
Posts: 64
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I am sure the gems will be locked during usual Ignis invade times and it will be really hard for us to open the portal. Let's wait and test this before complaining.
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Jenny from the Block | Naughty Nymph | Naughty Vixen | Camilla | Atomic Betty | Dixie Queen It's the end of the world as we know it and I feel fine. - REM |
05-25-2011, 05:06 PM | #37 |
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Join Date: Dec 2007
Location: Italy
Posts: 127
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I think that this update is full of great news.
-New forts are cool -I am a bit afraid of the ship allowing a second entrance, but well we will see in practice how it works. -As regard the save near forts, im not afraid like almost everyone looks like, in the future with more warmasters around won't be that long run from realm gate. -The 20 sec respawn time, well is a bit high, especially for defenders. -Old invasion mechanisms means that gate will close only after timer of 30min goes down? Also another question, if syrtis owning samal and shaanarid and alsius is owning menirha, will be the timer shortened to 15min? or is like it was before that only 1 realm owing all fort will gain that timer? -Gem lock, we will see how it works. But i am fine with it.
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Isemon[Conjurer] - Hunthor[Hunter] - Elrik[Barbarian] - Nekronos[Warlock] |
05-25-2011, 05:20 PM | #39 | |
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Join Date: Nov 2006
Posts: 205
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05-25-2011, 06:36 PM | #40 |
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Join Date: Jun 2009
Location: France
Posts: 1,024
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Just did some tests. Most issues i detected in first version seems to be fixed. Good Job NGD.
One left: Last step of tower stairs is blocking character's movement near stairs's axis, one has to move to right when climbing to be able to attain the roof. About overall changes, i like forts and the return to old invasion system, i'm not sure about saves and boats changes... we'll see.
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Annavilya / War-Luck (Haven)
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