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Old 10-27-2011, 05:11 PM   #81
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Insane lags on ra....
Amun is off
UPDATE SOON
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Old 10-27-2011, 09:43 PM   #82
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Quote:
Originally Posted by _nel_ View Post
Second one is a horse bug. If you fall without damage while riding, even from a very tiny height, horse animation is stuck and your character rides as if he was on a feline mount.
> http://www.youtube.com/watch?v=hmqFT-DOT7c&html5=1
Is it possible to get this bug fixed ?
Sound loop while on bugged horse really gets on my nerves.
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Old 10-27-2011, 10:33 PM   #83
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Quote:
Originally Posted by PT_DaAr_PT View Post
The release of the patch is today so I doubt that this is gonna be fixed in time(or ever fixed).

Certain Elite knight weapons can't be equiped for dual wielding because their requirement is actually set to Knight instead of Warrior.

Examples are the Elite Knight Mace and Elite Knight Hammer that can only be equiped by Knights, therefore Barbarians can't use these weapons for dual wielding.

http://img822.imageshack.us/img822/7...1102613182.jpg
http://img838.imageshack.us/img838/7...1102613182.jpg
http://img254.imageshack.us/img254/8...1102613183.jpg
http://img85.imageshack.us/img85/779...1102613184.jpg
http://img810.imageshack.us/img810/3...1102613211.jpg
nothing fixed...

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Originally Posted by VeterKh View Post

now the same problems...
mace, hammer and magna knight axe (maybe something not here) - only for knight... all other ( axe, sword) for warriors... it's bug or ???
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Old 10-27-2011, 11:33 PM   #84
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What's about the new GUI? I remember that Chilko said something about that on Amun before 1.7.9 final release. Will it be included in the next few iterations?
The current GUI seems to be inefficient, without vsync and hidden GUI the framerate increases by 20 (at least) - in consideration to when the GUI is visible.

btw. Dual Wielding is not that cool feature. You must spend gold, cool drops, Xim or simply time at farming for new weapons.
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Old 10-28-2011, 02:39 AM   #85
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So how long until 2 handed weapons are completely history?.... they cant compete with 2 x epic weapons at faster rate.... this update to me just killed off 2 handed weapons.
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Old 10-28-2011, 02:45 AM   #86
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They made no promises about GUI. They just suggested they may put in the first foundation stuff hopefully before year's end if they had the time.

Beside the few random dismounts (on flattish land) that cause me some damage, there is this irritating thing that happens when you click an object like door or magnanite rock when riding. The animation on horse seizes, my character keeps the riding animation and there is this irritating reverb noise from the horse gallop sound byte. When I dismount I end up halfway in the ground with the riding animation. Sitting solves this. Is there a fix out there for it? It only appeared since the update.
I have been getting some phantom swings. I still think it is because of my bad ping. Can anyone confirm whether phantom swings are on the upsurge again. I am not sure.

Oh wait I see Nel recorded the irritating horse thing. Good job. Only when I dismount I end up in the ground.
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Old 10-28-2011, 04:13 AM   #87
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Quote:
Originally Posted by bois View Post
I have been getting some phantom swings. I still think it is because of my bad ping. Can anyone confirm whether phantom swings are on the upsurge again. I am not sure.
Ya i get phantom swings with medium spd weaps, havent had trouble with my slow axe tho. ive also been having rly bad lag spikes fairly often this past week.

As for the 2h weaps i find they r still useful for getting a last strong hit in.
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Old 10-28-2011, 05:08 AM   #88
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"This post has been deleted by gamemod" - The truth hurts doesn't it?

Hypocrites..
If you're so desperate for cash, make a subscription feature and be done with it instead of going back on yourself.
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Old 10-28-2011, 05:29 AM   #89
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Quote:
Originally Posted by isaacrulzrs2 View Post
"This post has been deleted by gamemod" - The truth hurts doesn't it?

Hypocrites..
If you're so desperate for cash, make a subscription feature and be done with it instead of going back on yourself.
Same happened here deleting left and right and not even on non-stickied threads are you allowed to say anything...
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Old 10-28-2011, 07:57 AM   #90
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Quote:
They made no promises about GUI. They just suggested they may put in the first foundation stuff hopefully before year's end if they had the time.
It was said in realm chat that the GUI would hopefully be ready in october (screenshots where posted on the forum). Not complaining, I'd rather wait for something stunning (like the castles) than something rushed together but have given up playing mage, the spellbar is just too damn clunky.
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