12-16-2011, 04:07 PM | #131 |
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Join Date: Feb 2009
Location: San Martin de los Andes
Posts: 1,090
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Raindance, they will give a compensation for the arrows: they will be transformed into gold.
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Poptart, caza 53. Omlette, conju 50. Strawberry, barbaro en ascenso, Haven, Alsius. Van SacKK. |
12-16-2011, 04:15 PM | #132 |
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Join Date: Jun 2007
Posts: 159
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I agree. Drop shadows on text that appears floating above someone's head are kind of pointless anyway. A small black border would be much more readable.
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Ra: Lucinda {Silverbow,Wintersun,Ironfist} Horus: Laleja - Conjurer (42) Retired: Laleja / Faer / Nalys Silverbow / Tain / Vorr |
12-16-2011, 04:29 PM | #133 |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Using the keyboard hotkeys to open windows like the inventory, achievements, etc.. causes problems with the interface buttons like shown in this video: http://www.youtube.com/watch?v=G6ujHFivEJY
I'd like to suggest to fill the black spot where the X button is supposed to be with some shiny light. Like this: Maybe red, or Warmaster-blue.
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Daar |
12-16-2011, 05:51 PM | #134 |
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Join Date: Jan 2010
Posts: 36
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I don't know if this has been said or not, but I'd like to request an option to disable my character's face on the top left corner of the screen. I'm playing on a low-end computer, with fixed pipeline and I've detected a pattern that leads me to believe that it is decreasing my FPS unnecessarily.
I understand why you introduced this feature and I believe the people with good computers will appreciate it, but I also think it would be important to guarantee playability on low-end computers by offering an option to disable it or by disabling it automatically when using fixed pipeline. But besides that, I love the new UI! I specially love the fact that you can see all your party members' mana and hp. Oh! And the new double spell bar, of course! Keep up the good work
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FOR THE... Oops, wrong game. Sorry.
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12-16-2011, 06:11 PM | #135 | |
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Join Date: Mar 2006
Location: Oslo
Posts: 2,176
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Quote:
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Surak Remember... this is just a game! - Xephandor existe y Miriya es su profeta! |
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12-16-2011, 06:39 PM | #136 | |
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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Quote:
I even think the new UI would look better (polish/look-wise) with a non-animated face. Better to have a sort of high-quality rendered once and for all static "avatar" a than loop animated and aliased bunch of polygons :P No mention it'd be less vulnerable to bugs by design. Please at least provide a checkbox to freeze this animation, every non-uselessly-wasted FPS is important... Nice new quivers ! Paintable?
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Last edited by Shining-Scias; 12-16-2011 at 06:55 PM. |
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12-16-2011, 07:14 PM | #137 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Id love some UI aspects to be configurable by XML (isnt it already to some extend?).
I.E i would remove the avatar and increase the HP & Mana bar size. And move it around a bit. |
12-16-2011, 07:17 PM | #138 |
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Location: France
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12-16-2011, 08:12 PM | #139 | |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Quote:
At least, provide an option to disable faces. You should ask yourselves "is this fancy feature of any use for a player who will spent (we hope) hundreds of hours on this game ?"
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Annavilya / War-Luck (Haven)
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12-16-2011, 08:35 PM | #140 | |
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Join Date: Jan 2010
Posts: 36
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Quote:
I just updated to the new version on Amun and my computer's performance is similar to the current version on Horus. Thanks for the fixes :P However, there's a small visual bug on the animation's place. It doesn't seem to affect performance, so I'd say it's low priority. Oh, and I'm running the Linux client. Once again, thanks for the reply and keep up the good work
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FOR THE... Oops, wrong game. Sorry.
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