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General discussion Topics related to various aspects of Champions of Regnum |
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12-28-2011, 07:29 PM | #81 |
Baron
Join Date: Nov 2011
Location: Feeding@ Farmal :P
Posts: 714
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Thanks Frosk and this German guy with long name! This hotfix pretty much compensates the main update rushyness.
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I heard draconic gem makes people stupid. Now i see it is exactly so. lol fail \ iFail \ I Am Multirealmer Good bye RO, the poor players.... have fun |
12-28-2011, 07:29 PM | #82 |
Apprentice
Join Date: Aug 2010
Location: Germany
Posts: 50
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There is a problem with the clan-menu.
Here you can see it: http://imageshack.us/photo/my-images...122318490.png/ http://imageshack.us/photo/my-images...122820252.jpg/ |
12-28-2011, 07:35 PM | #83 | |
Banned
Join Date: Aug 2011
Posts: 4,089
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Quote:
Thanks in advance! |
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12-28-2011, 07:41 PM | #84 | |
Apprentice
Join Date: Aug 2010
Location: Germany
Posts: 50
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Quote:
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12-28-2011, 07:46 PM | #85 |
Master
Join Date: May 2010
Location: England
Posts: 455
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Ah, this hotfix sounds good!! Now just the return of buff/debuff icons under health bar and all is back to normal!!
OT, finally read through this thread, lol at demanding payment for a bug report, blackmail much? I feel almost sorry for NGD at this point. While I understand you (NGD) were under pressure from your partners (let's be honest, community provided no pressure, I'm certain 99% of us are happy to wait for a polished update), surely even your partners would prefer polish over buggy release? One thing that frustrates me is bugs being released on top of existing bugs, and I hope that older bugs will get some attention in the coming months. Other than this, I still enjoy the game and look forward to (most) updates, and don't worry, any bugs I find are reported free of charge. Sorry to hear about your apartment chilko, at least the loss wasn't so great. |
12-28-2011, 07:52 PM | #86 |
Banned
Join Date: Aug 2008
Location: Outside of the Matrix
Posts: 166
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Yeah pretty nice work NGD, only missing the "lock spell bar" option
BTW, i have around 10 more fps when turning off the animation of the char, and the game seems to run smoother too so keep it up! |
12-28-2011, 10:22 PM | #87 |
Initiate
Join Date: Aug 2011
Posts: 162
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Yes, somehow im getting a lot of low fps for some reason.
One places where i move like a slideshow is at Fisgael. i get 18 and below there. |
12-28-2011, 10:37 PM | #88 |
Banned
Join Date: Aug 2007
Location: Coralville, IA
Posts: 202
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Hi all, haven't been on the game since I'm visiting the in-laws for xmas.
NGD, sorry to see this kind of thing. But I'm probably not as sorry as you who have to deal with the fallout or aftermath, and deal with cleaning it all up. I hope you're able to sort everything out and strengthen your operating procedures and come out ahead in the long run. I think we all want to see RO improve, and we want to see the updates improve. For that to happen, we need to have a good working relationship between the devs and the community who report problems. I think communication is key here. To the community: While RO is not open source, I think it would not hurt to adopt (or further adopt?) the open source philosophy, and help each other and the devs by reporting bugs and other potential problems to NGD, and really make use of all the resources available to us. (namely the forums, Frosk, PMing, e-mails if we have them, bug-reporting tools, etc. etc.) Mention it in multiple places so we can ensure the devs get the info they need. I know a lot of us do that already, but I think if more people joined together, we could have a finer net to catch these problems as they come up, and also strengthen the community itself by working together. Also, let's get more people involved in testing when updates appear on amun, and increase both the quality and quantity of feedback. You know, really run these updates through their paces when they arrive. Leave no change unexplored. We also have a nice shiney new community manager who is doing a very good job here. So, if we have concerns and observations of problems or potential problems, why not use that resource alongside the forums and other tools? Just, let's try to keep the aggression and flack to a minimum. ^_^ |
12-28-2011, 11:45 PM | #89 |
Baron
Join Date: Dec 2008
Posts: 886
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Good patch but we still need a lock spellbar option. My buttons get moved all around in every fight. It's extremely frustrating.
The old user interface wasn't nearly as bad about this for some reason. |
12-29-2011, 02:21 AM | #90 |
Master
Join Date: Nov 2010
Posts: 322
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