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General discussion Topics related to various aspects of Champions of Regnum |
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12-28-2011, 10:29 PM | #1 |
Banned
Join Date: Dec 2008
Posts: 326
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Fall Damage
I know it was removed because people were randomly falling but I like that it is removed, I consider it part of the hotfix
Please never bring it back. Id rather live without it, even if people jump from forts. |
12-29-2011, 02:12 AM | #2 |
Master
Join Date: Nov 2010
Posts: 322
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Though the fall damage is exaggerated sometimes, it makes the game more realistic and evokes fairer fights! |
12-29-2011, 03:16 AM | #3 |
Legend
Join Date: Mar 2006
Location: Oslo
Posts: 2,176
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It will come back when it's fixed.
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Surak Remember... this is just a game! - Xephandor existe y Miriya es su profeta! |
12-29-2011, 03:50 AM | #4 |
Apprentice
Join Date: Aug 2008
Location: UK
Posts: 93
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It does seem a little high, but I don't have a problem with fall damage to be honest; it makes battles, chases and escaping more interesting.
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Zodar - The Evil Bald Fu^wPerson... |
12-29-2011, 08:41 AM | #5 |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Fall damages aren't a real issue (when they work as they should), but necrostasy due to fall damage death is really boring, especially for support conjs. A better solution should be found imho, perhaps removing necrostasy malus but instead increase spawn delay at save.
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Annavilya / War-Luck (Haven)
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12-29-2011, 09:36 AM | #6 |
Initiate
Join Date: Nov 2010
Posts: 229
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I'd go for another solution. keep necrostacy, but get rid of killing to cancel it. instead, give it a fixed duration of 5-10 minutes. That would equalize the death penalty for everyone instead of penalizing support classes/builds.
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12-29-2011, 10:46 AM | #7 |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Yes, good idea.
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Annavilya / War-Luck (Haven)
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12-29-2011, 11:27 AM | #8 |
Master
Join Date: May 2010
Location: Ireland
Posts: 438
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+1, a perfectly balanced implementation
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12-29-2011, 02:24 PM | #9 |
Master
Join Date: Mar 2007
Location: Germany
Posts: 254
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Good idea, or remove necro in battles, if you get RP.
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Webmaster of http://regnum-online.de/ |
12-29-2011, 07:39 PM | #10 | |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Quote:
But some collision volumes should be fixed to match the visuals. |
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