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Old 02-16-2013, 11:27 PM   #21
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Quote:
Originally Posted by chilko View Post
Hi guys,

maybe you are not reaching the minimum amount of players per team.
we are considering adding a different configuration per server/population. We will try to implement this next week.

Remember that you don't only need a certain amount of players per team but of a similar level.

if we don't give you an answer during the weekend is because we try to be on the forums only during working days.

anyway, as I've been saying. we have a nice announcement coming up soon that might increase the population.
Thanks for the answer

It is possible, that we aren't reaching the minimum numbers, but I would say, it's quite improbable - there would be at least few games right after the update went live. Also, some players have been trying to organise deathmatch by putting banners in all three realms - still no success.

Modifying the requirements on lower populated servers would be a good step .

Thanks again, and i'm looking forward to the announcements, we really need more players
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Old 02-16-2013, 11:55 PM   #22
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Quote:
Originally Posted by chilko View Post
Hi guys,

maybe you are not reaching the minimum amount of players per team.
we are considering adding a different configuration per server/population. We will try to implement this next week.

Remember that you don't only need a certain amount of players per team but of a similar level.

if we don't give you an answer during the weekend is because we try to be on the forums only during working days.

anyway, as I've been saying. we have a nice announcement coming up soon that might increase the population.
So basically they haven't looked into it at all.
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Old 02-17-2013, 12:00 AM   #23
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Quote:
Originally Posted by chilko View Post
Hi guys,

maybe you are not reaching the minimum amount of players per team.
we are considering adding a different configuration per server/population. We will try to implement this next week.

Remember that you don't only need a certain amount of players per team but of a similar level.

if we don't give you an answer during the weekend is because we try to be on the forums only during working days.

anyway, as I've been saying. we have a nice announcement coming up soon that might increase the population.

Took you long enough http://imgur.com/Mf2sucz finally, the game goes on steam
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Old 02-17-2013, 01:23 AM   #24
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Quote:
Originally Posted by chilko View Post
Hi guys,

maybe you are not reaching the minimum amount of players per team.
we are considering adding a different configuration per server/population. We will try to implement this next week.

Remember that you don't only need a certain amount of players per team but of a similar level.
  • There never was a problem getting in TDM queue on Haven before the update that went live 28/12/2012...

  • After the latest hotfixes practically every high level from *every* realm on Haven went into TDM queue. This was coordinated through FB. I am 99.999% sure we had alot more than 8 from every realm... yet nobody got any match!

  • Haven't you got logs that could shed some light on this?

  • Thank you for *finally* talking to us about this! (we've been spamming the english forum since 28.12.2012...!)

Quote:
if we don't give you an answer during the weekend is because we try to be on the forums only during working days.
Fair enough (though we did moan, cry and spam on the forum since 28.12.2012 about this, which is a fairly long weekend).
Quote:
anyway, as I've been saying. we have a nice announcement coming up soon that might increase the population.
Sounds good, but on Horus we've heard this one before...
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Old 02-17-2013, 03:50 AM   #25
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It's true before the hot fix that came after the release of the first CoR expansion, people were able to fight in instances numerous times over and over. Something's wrong for sure.
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Old 02-17-2013, 10:57 AM   #26
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CoR goes to Steam!
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Old 02-17-2013, 10:59 AM   #27
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Give us a new chance for the battlezones and the arenas:

1) Battlezones
Why not making a window in which one I can see who's searching a group and who's playing at this moment? There I can watch other fighting teams, I can choose friends to play with in a battlezone and I can play with random players in a battlezone?

2) Arenas
Same thing here: Give us such a window. So everybody can watch the fighting guys and everybody can see who wants to fight.
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Old 02-17-2013, 11:18 AM   #28
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Quote:
Originally Posted by Ulti19 View Post
It's true before the hot fix that came after the release of the first CoR expansion, people were able to fight in instances numerous times over and over. Something's wrong for sure.
no... no no. i think players was bored playing in TDM before hotfix.
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Old 02-17-2013, 12:50 PM   #29
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Quote:
Originally Posted by chilko View Post
Hi guys,

maybe you are not reaching the minimum amount of players per team.
we are considering adding a different configuration per server/population. We will try to implement this next week.


Remember that you don't only need a certain amount of players per team but of a similar level.

if we don't give you an answer during the weekend is because we try to be on the forums only during working days.

anyway, as I've been saying. we have a nice announcement coming up soon that might increase the population.
no!!! That's not the problem! There must be something wrong about the system of instance joining.
I mean - NOBODY managed to join an instance since the last update EVEN ONCE. (haven/valhalla). Millions of players want to join the instance every evening and wait million hours, but nothing happens.
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Old 02-17-2013, 12:51 PM   #30
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Quote:
Originally Posted by Phlue4 View Post
no!!! That's not the problem! There must be something wrong about the system of instance joining.
I mean - NOBODY managed to join an instance since the last update EVEN ONCE. (haven/valhalla). Millions of players want to join the instance every evening and wait million hours, but nothing happens.
YES!! I agree with you.
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