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Old 02-21-2013, 08:17 PM   #1
Hayir
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Default Tdm

Full TDM
no music and edit (even forgot to cut program in the beginning :P)
so yea probably boring.
Also kinda a quality test, first video with high settings.
Maybe interesting for those who haven't seen new map yet.

TDM
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Old 02-21-2013, 08:35 PM   #2
_Kharbon_
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Great vid, one of the first times I see myself :P

TDM's give the game an area, where the action can concentrate, I am expecting some nice fights, and vids to emerge
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Old 02-21-2013, 09:27 PM   #3
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If the map were just not that annoying.. :P NIce Vid there!
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Old 02-21-2013, 09:37 PM   #4
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Quote:
Originally Posted by _Enio_ View Post
If the map were just not that annoying.. :P NIce Vid there!
Oh yea, the map is perfect for warriors.
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Old 02-21-2013, 09:56 PM   #5
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Quote:
Originally Posted by Hayir View Post
Oh yea, the map is perfect for warriors.
Well, that too. But its also very confusing, no real overview, hard to remember spawn points and it just feels tight while there is sometimes much running to actually find the enemies. And it isnt pretty.
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Old 02-21-2013, 10:23 PM   #6
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I guess, that it's quite difficult to create maps, that would not give an advantage to warriors :P, but a bit more open space would be nice imo.


Enio,
Stop killing me plz.
Ty.
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Old 02-21-2013, 10:45 PM   #7
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Quote:
Originally Posted by _Kharbon_ View Post
I guess, that it's quite difficult to create maps, that would not give an advantage to warriors :P, but a bit more open space would be nice imo.
Imho old map wasnt totally bad for warriors, few more trees or rocks should have helped.That i also miss on current. Its a bit dull. Evry corner looks the same etc..

Really do not understand why they totally dumped the old map, it was nice.
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Old 02-21-2013, 10:52 PM   #8
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Quote:
Originally Posted by _Enio_ View Post
Imho old map wasnt totally bad for warriors, few more trees or rocks should have helped.That i also miss on current. Its a bit dull. Evry corner looks the same etc..

Really do not understand why they totally dumped the old map, it was nice.
I agree, I liked the older map as well. The problem with it was probably the unused space below (also giving opportunity to suicide), and the fact that the structures near the cliffs (in the centre) were used to get behind the enemy. It also gave an advantage to marksmen.

Perhaps it would be nice to have few different maps, that would be randomly selected for the instance - that way you wouldn't know which classes would have the advantage in the instance..
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Old 02-21-2013, 11:34 PM   #9
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Nice vid skit!

Totally love TDM! We should try CTF once, they might use the old map for ctf.

oh and a little warning, Dont buy these potions... From what I've heard they only give +5 dex/str/as/cs etc. Can't confirm this yet tho
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Old 02-22-2013, 06:23 AM   #10
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I quite liked the map used. Its simple as straight to the point. I didn't find that I needed to run around too much to find action. It would be nice if there was multiple maps and it randomly selected one every time just to keep it interesting. Perhaps the old map was intended to be used for capture the flag. Has anyone tried that yet?

One thing that could help is being able to see the map which will allow us to see the location of your team mates. I find that once you die, you're kind of lost and its hard for your team mates to describe where they are.

Also, everyone in the game should automatically get added to a party. There shouldn't be a need to have to invite everyone separately at the start of the game.

Also scorecards are a bit unfair because it favors barbarians and I find that as a warlock alot of my kills don't count due to finishing the enemy off with a DoT. I would imagine hunters with pets have the same issue. Not that the individual score is of any importance or anything though.

Other than that I thoroughly enjoyed the game even though I was pretty terrible at it. Can't wait to play some more once NGD fixes that damn crash issues created by the last patch.
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