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Questions to the Community Guides and how-to play threads posted by other users |
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09-29-2007, 12:12 AM | #1 |
Count
Join Date: Dec 2006
Posts: 1,544
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Fort Capture
Hi Everyone,
Some of you probably want to know what are the forts other players seem to chat about? and you probably want to know how to capture a fort once its been taken by a enemy, well he is your answer, there is 3 castles and 6 forts in the conflict zone (Also known as Warzone), 1 castle 2 forts for each realm, the forts is a sort of a refuge in case of a enemy attack or if you were being followed by, that you must defend, to enter a fort/castle simply double click on the fort door if the fort is yours of course. Taking a fort: To take a fort that has been taken by the enemy, is necesary to kill the enemy realm players and the fort guards, and destroy the fort door by simply double clicking so you can start attacking it normally, once the fort door is destroyed you can enter the fort and touch the flag and it will say "Ignis is capturing samal fort" if you are from that realm, once your realm has captured the fort, the fort will be protected by fort guards which will defend the fort if any enemy falls into range. Note: When attacking a fort or castle door the enemy realm will get a messege on there combat log and on center of the screen saying that certain fort or castle is under attack! Canceling capture Guards and players can cancel a capture by double clicking on the flag. Meaning of Fort/Castle Capture When capturing at least 1 fort and 1 Castle from the enemy realm and after waiting for the message that the enemy realm gate is in danger, you can attack there realm wall gate and get into there realm to steal 2 precious gems which can found on the frontier of each realm. By capturing 2 forts of the enemy realm the timer to see the message that a realm wall is a danger is increased by 2x (Remember, you must have the castle captured). This feature is known as Invasion, more information about it can be found on the following Link Regards. Last edited by Wyatt; 06-25-2009 at 05:14 PM. |
10-02-2007, 01:44 AM | #2 |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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also remember to look in the fort for any enemies that might still be in there check the tower and do a quick search around the fort wall. also if your a hunter use track to find other hunters that may have used stalker. remember if you can't get the fort back with the people you have now it's most likely you won't be able to get it back with the same amount of people. get more people before handing over rp's to the enemy. also never stray to far when protecting a fort it will be hard for the conjurers to rezz you and easy to get ambushed
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Brad - after a year of not playing I have no idea how to play my character, no clue what's going on and have to ask questions every few minutes.... I am the born again noob. |
10-05-2007, 06:00 PM | #3 |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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it's not nescesary to kill anything but the door to capture the fort, it's still possible codewise. You can still capture it even with the guards still there, the chances are that you'll most likely die
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10-05-2007, 06:03 PM | #4 |
Master
Join Date: Jul 2007
Location: England, U.K
Posts: 343
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To be honest, low lvls as myself shouldn't really be in tha wz... Unless your a conjurer you can still help by healin your realmates.
Syrtis Forts: Algaros closest to Alsuis. Herbred closest to Ignis. Herbred is often called Stone Syrtis Castle: Eferias. Ignis Forts: Menirah closest to Alsuis. Samal closest to Syrtis. Ignis Castle: Shaanarid. Alsuis Forts: Trelleborg closest to Syrtis. Aggersborg closest to Ignis. Aggersborg is often called Pinos Alsuis Castle: Imperia.
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Temporary. Teen Marks. |
10-06-2007, 10:43 PM | #5 | |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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Quote:
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10-07-2007, 09:22 AM | #6 |
Master
Join Date: May 2007
Location: Friesland, the Netherlands
Posts: 298
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Spanish? I thought they where named after there surroundings, like Stone Prairie.
We really should think for a name for the remaining forts and castles.(Eferias Castle is NOT Barbie castle, in barbies world no one dies )
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10-11-2007, 03:03 AM | #7 |
Apprentice
Join Date: Sep 2007
Posts: 78
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At what level do people normally enter the warzone and are 'useful'... without being slaughtered too easily I guess might be another way to put it?
I'm assuming that this will vary by class.
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Sigil Marks 50 (Ra) - Weylaid Barb 50 & Slyk Marks 50 (Horus)
Rachel Genevieve (Ra) & Elyssa (Horus) played by my 5 year old daughter the Immortal Legends and the Apocalypse of Ignis |
10-11-2007, 03:44 AM | #8 |
Baron
Join Date: Jun 2007
Location: Kelana Jaya
Posts: 920
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Around 30 is the minimum recommended. But nowadays I start seeing people saying 37 is a good lvl to start warring. Probably because we have so much more higher lvl people these days in the wz.
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10-11-2007, 11:59 AM | #9 |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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in syrtis i didn't go to the wz until lvl 33 or something it's a good idea around this level because you won't be resting after every kill and hunters will be able to tame pets there(or maybe not because we can't tame ghosts anymore) wah
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Brad - after a year of not playing I have no idea how to play my character, no clue what's going on and have to ask questions every few minutes.... I am the born again noob. |
10-11-2007, 07:40 PM | #10 |
Count
Join Date: Dec 2006
Location: Germany
Posts: 1,655
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well i would stay inside as long as possible but i can understand you are curious
as a marks you can go from lvl30 to take some peeks. You have range and stay behind. Warriors sould go later. You can level up to lvl35 inside the realm walls |
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