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Old 10-03-2013, 03:36 PM   #21
Gryczon
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1.Dragon hit for 5k is too high
2.Two separate party(2*15 people) can enter to the dragon?
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Old 10-03-2013, 03:58 PM   #22
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Again archers are pointless..
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Old 10-03-2013, 04:04 PM   #23
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Quote:
Originally Posted by time-to-die View Post
Again archers are pointless..
Yeah, it is just another "Barbs only" zone like the battle zones.
Tonight they directly rejected archers in the groups... "we need 10 barbs, 3 conjs, 1 knight with auras and 1 warlock" is the standard.
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Old 10-03-2013, 04:04 PM   #24
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Quote:
Originally Posted by kmdk View Post
RvR will be killed once again
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Originally Posted by time-to-die View Post
Again archers are pointless..
These things do worry me, But this is the testing stage so I hope that NGD will reflect on people's reaction's / opinions and make adjustments accordingly.

If you dont make any adjustments after testing then the Dragons might as well have been released already.

My main concern is that the test has been released and feedback from the people playing the game will be ignored. Only time will tell.

On a positive note; it does look good.
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Old 10-03-2013, 04:11 PM   #25
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I just don't have Amun in my list
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Old 10-03-2013, 04:24 PM   #26
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-Party are selective : people will complaint that they are not alowed to join some "pro partys"... so bye bye fair drop chance ...and here will be rain of complaints...
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Originally Posted by andres81

Yeah, it is just another "Barbs only" zone like the battle zones.
Tonight they directly rejected archers in the groups... "we need 10 barbs, 3 conjs, 1 knight with auras and 1 warlock" is the standard.
First one ...
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Old 10-03-2013, 05:48 PM   #27
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For those that still didn't see it, there's something new in the initiation towns...
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Old 10-03-2013, 06:45 PM   #28
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For those that still didn't see it, there's something new in the initiation towns...
Low-level (lv15 max) RvR island, bois will be happy

Although it lacks fortifications/NPCs/trainers/merchants...
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Old 10-03-2013, 07:18 PM   #29
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A few things i found:

Gates on Squid Island can be destroyed (1 Shot ~30 dmg) (Dunno if intended)
Once they are destroyed they dont vanish, but are passable for everyone
Teleporter NPC from foreign realms can be killed, hindering ppl in leaving the island and can be spawn camped
You can save your char at saves from foreign realm. E.g. my low lvl Ignis Archer is saved at Alsius Spawn
If you jump down from the island, you will DC

EDIT: Alsius Gate is bugged:


EDIT 2:
Low Players are allowed to respawn at their realm gate if they die. Maybe change this to own teleport station. I am sure quite a lot of ppl could fall for that and spawn at their realms gate on accident

EDIT 3:

Explanation for this Notice would be nice. Can we only do a dragon raid if we got all relicts, or do we need at least one. Or is this just buggy?

Last edited by Ryan_Carmon; 10-03-2013 at 08:02 PM.
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Old 10-03-2013, 07:33 PM   #30
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Quote:
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For those that still didn't see it, there's something new in the initiation towns...
Make a change log? lol
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