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General discussion Topics related to various aspects of Champions of Regnum |
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11-19-2013, 02:09 AM | #81 |
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Join Date: Oct 2013
Posts: 17
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11-19-2013, 08:21 AM | #82 |
Master
Join Date: May 2010
Location: England
Posts: 455
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Difference in damage done over time, think outside of your own favourite class. People like you are the reason why balance discussions get completely biased. Every other spell can be dealt with using buffs and dispels. This being said, I don't think this change is necessary, just don't chase marx as a knight, hug a tree, let them come close, if they don't, there really is no point.
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11-19-2013, 10:46 AM | #83 |
Apprentice
Join Date: Jun 2007
Location: United Kingdom
Posts: 71
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I think a key point that people miss when discussing balance issues is that this game is not a 1 vs 1 game and is not intended to be. The main object of gameplay here is geared towards RvR and fort wars.
Its no good complaining that "oh no my knight or barb cant reach a marks in the wz, blast them op ranged WS spammers". When in actual fact, if you are a warrior or any other non ranged class and you are caught alone in the wz against an archer, you shouldn't EXPECT to be able to catch them up and kill them on your own. The very backbone of an archer class is that they are ranged and will strive to attack from a distance. Bring your friend who is a marks and get them to freeze your enemy back to catch him? Arguing about marks not being balanced because theyre good at keeping you at a distance is ridiculous.
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11-19-2013, 02:47 PM | #84 |
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Join Date: Apr 2008
Location: Brasil
Posts: 536
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i understand your point. but would be nice to exist a situation where this suclass takes any risk huh? it is stupid to accept that such class have nearly no disvantage playing in great or short ranges, no disvantage in having a OP CC rdy every 25 seconds, no disvantage in being faster then 3 other subclasses, have the biggest defense of offensive classes, and having the second biggest DPS this game has.
currently, a marxman have no reasons to go to short ranges (and doing so, taking risks). He still can hit high, fast and safe from max range. what they need to do is incentivate marxman going to close range. i will repeat again a suggestion that i heard on Ignis chat: "make RA work only to ranges <30" |
11-19-2013, 03:55 PM | #85 | |
Initiate
Join Date: Dec 2010
Location: Sweden
Posts: 105
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Quote:
/A
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11-19-2013, 05:31 PM | #86 |
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Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
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I'd still like to see NGD make ALL jewelry damage adds (including boss ammy/rings) into simple POST-calculation additions. That extra damage wouldn't get multiplied then by RA, DE, DF, CB, etc. on archers, nor by Bers, Fulm, etc. on barbs.
Marks' range is OP (& it should be), BUT allowing ANY archer thru gear & boss ammy/rings to hit at such long ranges even HARDER than all other classes (except a barb) can hit at all is just UNacceptable & totally IMbalanced. Pity, such won't likely ever happen, nor will the oft-asked-for proportional armor/soak system (or a host of other much-needed fixes). What's worse, these new 'instanced-dragons' don't & won't even drop these old amulets & rings. WTF? Will this boss-jewelry now become rare & rarer legacy items only 'elites'/gearwhores get to have & use? UNdroppable & UNavailable to any & all others? That's also just UNacceptable & totally IMbalanced. WTG, NGD ... NOT |
11-20-2013, 10:40 PM | #87 |
Initiate
Join Date: May 2013
Posts: 171
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Great! Make conj's weaker. How about nerfing the barbs that hit 2500 normals? Mana pylon stacking is nothing in comparison to that.
Pull your finger out!
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11-20-2013, 10:44 PM | #88 |
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Join Date: Apr 2008
Location: Brasil
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11-20-2013, 11:38 PM | #89 |
Apprentice
Join Date: Aug 2009
Location: in your closet
Posts: 53
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Oh nice
And you better boost my damn hunter
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11-21-2013, 06:05 PM | #90 |
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