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General discussion Topics related to various aspects of Champions of Regnum |
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11-24-2013, 01:30 PM | #111 | |
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Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Quote:
This particular update will not have any big balance changes if any. It is an update designed to do bug fixes, and ease certain aggravations in the game. So, don't expect too much spell variations. I will add some fuel to the fire because I believe very few have even a concept of what balance means . I do believe perceptual balance can be attained. 1.6.3 was not that far from it. Also, why are folks so against nerfs ? Balance means up and/ or down. Basically there are 2 ways to go. boost HP and mana way up and then modify spells to suit ( bad way) or reduce EVERYTHING such as offence, defence and durations (except mana and HP). You do understand that such reductions give you the same game with better dynamics, more enjoyment and less dependency on mechanics like resists yes ? Everyone wants more, more, more like crack addicts until the game breaks. Then they blame NGD because they got just what they wanted. Look what happened with the raise to 60. Everything is broken and just barely holding. NGD knows this and this is why they tried their best to not raise HP too much. They knew. TL;DR : Balance needs its own update which should take about 3-6 months to complete. |
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11-24-2013, 04:14 PM | #112 |
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Join Date: Oct 2011
Location: Germany
Posts: 128
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Give me an update with balance ... and i'll love ya NGD
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11-24-2013, 10:12 PM | #113 |
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Join Date: Mar 2011
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11-25-2013, 02:07 PM | #114 |
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Join Date: Feb 2009
Location: Poland
Posts: 97
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Frosk, do you have any idea when it will go live?
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11-25-2013, 02:13 PM | #115 |
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Join Date: May 2013
Posts: 88
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End of the OP says
""" Keep in mind that this thread will continue receiving updates until it goes live (which will happen in approximately 10 days), so we recommend you to read it periodically." """ That was last edited on the 21st Of November. So hopefully by the end of November changes should be live?
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Warjuice
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11-25-2013, 02:45 PM | #116 | |
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Join Date: Feb 2009
Location: Poland
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Quote:
BTW. Thanks for reply, "Frosk".
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Luke Skywalker [marksman lvl 60] = Darth Vader [knight lvl 60] = Zeus [barbarian lvl 60] = Hermes [hunter lvl 60] = Lucky Lock [warlock lvl 60] = Raiden [conjurer lvl 52]
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11-26-2013, 06:49 PM | #118 |
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Join Date: Aug 2011
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11-27-2013, 02:05 AM | #119 |
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Join Date: Sep 2013
Posts: 95
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bois's entire post above is right. i feel rebalancing can keep going on in a circular neverending fashion - what is important is to see that NGD is trying its best to focus on a core set of principles. one day the industry will get these principles right, but right now, ngd is breaking down the problem into manageable bits.
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11-27-2013, 02:35 AM | #120 |
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Join Date: Dec 2010
Location: Sweden
Posts: 105
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The most unimportant bug in game?
The Turkey mount is mute! This just must be fixed!
PS I think 3 idi... devoted NGD supporters bought this in Alsius and well yes i am one of those )
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