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Technical Support Questions about game technical support to the users of the community |
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10-10-2007, 10:23 PM | #1 |
Initiate
Join Date: Jul 2007
Posts: 101
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Can't Heal Allies Under Sanctuary
Not sure if it's been reported yet, but conjurers, while under 'Sanctuary' cannot heal allies.
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10-10-2007, 11:18 PM | #2 |
Master
Join Date: Mar 2007
Location: Stockholm, Sweden
Posts: 341
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I can also confirm this, i casted sanctuary today and tried to heal a warlock friend but i got a message saying that it was impossible to do so.
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Hollowpoint - Conjurer - RA Omnislash - knight Yoda - Barb - Horus My MMORPG Is put on a hold for a unknown period of time |
10-11-2007, 12:08 AM | #3 |
Duke
Join Date: Nov 2006
Location: 0x00CAFE
Posts: 3,366
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Just to tell you, there's a post on the Spanish forum too, so I think NGD knows about this issue by now. The only thing we can do now is wait
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I don't have a solution, but I admire the problem. Last edited by ArcticWolf; 10-11-2007 at 08:31 PM. |
10-11-2007, 09:23 AM | #4 |
Initiate
Join Date: Jul 2007
Posts: 101
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In case it helps.. The message I'm getting states that I can't cast spells on myself while under sanctuary (but I'm casting the spells on others).
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10-11-2007, 07:44 PM | #5 |
Banned
Join Date: Dec 2006
Location: Mercadito, Syrtis
Posts: 59
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Hello:
I think it will be patched today. Cheers. Pablo-Tuquito. |
10-11-2007, 08:27 PM | #6 |
Master
Join Date: Jul 2007
Posts: 251
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It appears that we conjurers can again heal others while in Sanctuary. However, we cannot cast Mana Communion or Greater Healing while in Sanctuary. Also if you cast Mana Communion and/or Greater Healing, then go into Sanctuary, it cancels these spells immediately.
Previously we could cast these, and they would benefit our allies but not ourselves, which I think is how it should be. I hope NGD sets these two spells back to how they were. |
10-11-2007, 09:42 PM | #7 |
Baron
Join Date: Jan 2007
Location: United States
Posts: 947
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Wow, conjurers have been slowly been getting hacked down as of late.
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Refetan 60 barb, Schlong 59 lock - Haven Syrtis |
10-11-2007, 09:57 PM | #8 | |
Master
Join Date: Mar 2007
Location: Stockholm, Sweden
Posts: 341
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Quote:
I disagree. I think its good that you can't cast AoE spells while in sanctuary because then conjurers can't just stand there and do AoE after AoE and then take some dmg and go into sanctuary and keep doing AoE. And to be honest, if any conjurer i face has his/her setup built around sanctuary, Mana com and Greater Healing then i have to call him/her a noob But not being able to cast Greater Healing and Mana Communion while in Sanct is a good thing, Sanctuary is a last resort, and should only be used when you are trying to save your own ass or reviving a ally, otherwise i think its a abuse to give allies life and mana while being unkillable to the enemy, this makes it overpowered because there is no way to counter it. But... if this should be enabled again i propose a increased cooldown for Sanctuary to 90sec. Regards
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Hollowpoint - Conjurer - RA Omnislash - knight Yoda - Barb - Horus My MMORPG Is put on a hold for a unknown period of time |
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10-11-2007, 11:07 PM | #9 |
Master
Join Date: Jul 2007
Posts: 251
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Here's a major problem I see:
You're a conjurer inside a fort, making a last stand with your teammates. You have just cast Mana Communion, and are saving Greater Healing for when the door crashes down. When it does, you cast your big healing spell. 5 seconds later, the enemy comes through, sees the conjurer, and attacks. You cast Sanctuary, now have some peace to do some miscellaneous healing... only to find that your two most powerful spells have just been canceled. IMHO, this makes conjurers far less useful. We already have pathetically wimpy attacks, we're slow, our summons are useless in war, and we have no defenses against warlocks. All we have going for us is the ability to heal and buff others, and having Sanctuary cancel the two most powerful conjurer spells just kills it. If it stays this way, I probably won't play conjurer anymore. who wants to play a class that has no strengths to balance their weaknesses? |
10-12-2007, 09:45 AM | #10 | ||
Initiate
Join Date: Jul 2007
Posts: 101
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Quote:
Mana Communion is usually loved by all your allies and gives them a much needed boost, especially archers. Sanctuary is vital for reviving people who've fallen on the frontline or to provide 1-on-1 support to someone on the frontline that's taking a hammering. Using those 3 is effective strategy and teamwork, it's also great for RPs.. is that "noobish"?? Quote:
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