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Old 08-12-2014, 02:38 PM   #191
I-Executor-I
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Quote:
Originally Posted by Wi3ld View Post
lol my main is Barb actually. I only started playing Knight more when I found out about this new update. Hell, I don't even have my knights name in my signature. I was playing Hunter more, but got bored because not enough people hunt solo these days.
Truth is, because barb is my main, I hate this update. But I can't disagree with it, if that makes sense.
I was being used as a pin cushion before by archers, now it's going to be even worse. So that's two facts you got wrong in one statement. Good for you.
but still you are actually warrior class so more or less she is right and she is right about Hunters and Marksmans as well . So let's just make Marksmans or Warrior class and problem will be solve
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Old 08-12-2014, 02:41 PM   #192
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Originally Posted by I-Executor-I View Post
but still you are actually warrior class so more or less she is right and she is right about Hunters and Marksmans as well . So let's just make Marksmans or Warrior class and problem will be solve
lol Valorius makeing warr class is just avoiding problem not solveing and don't know why all hunters are sush now because when update come will be to late to say anything .......

Last edited by Doom-Elf; 08-12-2014 at 03:11 PM.
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Old 08-12-2014, 04:52 PM   #193
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http://cor-forum.de/DATEIEN/update/boss.php

Push for the new drops!

If you see one of the new weapons... send a screenshot as private message... then they can add it

Will there be a visual redesign for these weapons?
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Old 08-12-2014, 05:21 PM   #194
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Originally Posted by Cuchulainn View Post
I tested the new Adaptibility spell and compared it to sudden strike. I came to the conclusion that Sudden Strike 1 is much more worth to have than Adaptibility on lvl 4.

The only advantage of Adaptiblity is that it can't be resisted, because it's a buff. But it costs much more mana and lasts much less time and can only be used with short bows. The damage increase is about the same as with Sudden Strike.
What would you say that your critical hit rate was?

Also wouldnt a critical hit scale up with a buffed hit from cold blood or dirty fighting, while sudden strike is always a fixed value?
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Old 08-12-2014, 07:10 PM   #195
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If you could update any spell changes and put them in the changelog, that'd be great
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Old 08-12-2014, 07:17 PM   #196
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Originally Posted by Hollow-Ichigo View Post
If you could update any spell changes and put them in the changelog, that'd be great
We're on it. The changelog is huge and demands a lot of time to recheck it.
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Old 08-12-2014, 07:19 PM   #197
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Quote:
Originally Posted by schachteana View Post
bug
concerning mass ressurrection:
"Resurrection Dizziness added on revival" does also apply for all living allies around. This means that in an area of 6 meters, everyone of your realmmates will be immune to everything for a few seconds, which probably isn't intended.

(seems noone has reported it yet)
This is fixed in this version, please test it if possible. Thank you! (it appears as casted but has no effect on alive characters).
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Old 08-12-2014, 07:19 PM   #198
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Quote:
Originally Posted by Adrian View Post
We're on it. The changelog is huge and demands a lot of time to recheck it.
I understand, but the sotw and escapist change got my heart racing <3
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Old 08-12-2014, 07:22 PM   #199
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Originally Posted by Hollow-Ichigo View Post
I understand, but the sotw and escapist change got my heart racing <3
I'll slow the rate a little bit: they are not stackable
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Old 08-12-2014, 07:26 PM   #200
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Quote:
Originally Posted by Adrian View Post
I'll slow the rate a little bit: they are not stackable
Good, otherwise casting both at the same time and using camouflage would be too easy an escape

Ps: make hunter WM HP 700 like conjus <3
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