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Old 08-27-2014, 10:18 AM   #421
errei
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Quote:
Originally Posted by Wi3ld View Post
He no longer plays, so your point is moot.
Marks get nerfed every update, to the point where I saw less and less. I've only started seeing more come out of the shadows recently because this update doesn't nerf the shit out of them. Let them have their moment, and for once, stop your moaning. Really, it's irritating.
every update they get nerfed and nerfed, and none of those nerfs attacked the problem which still is the possibility of 100% performance at max range.
The only marx nerf which is going to be good is the Winter stroke one, though they might have nerfed it too much now.
Tania has a point, jewelry archers (and any amu players in general) still have a OP shit in hands and NGD still didnt decide to make "weapon dmg bonus" spells only valuable to weapon dmg.
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Old 08-27-2014, 11:43 AM   #422
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Quote:
Originally Posted by Dumberest View Post
another concern i have for archers is.....
[...]
Your timing for concerns is hilarious. Your flawed argumentation is too. Not because the core of your concern is wrong, but because it is neither new nor gets it worse with coming update.

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Originally Posted by Dumberest View Post
we cant shut them down with spells anymore.
With old SoW you could shut em down with spells, right.. /facepalm

Let me give you some hints for a thought.
  • With new SoW duration, you can sit in Low Profile for SoWs full duration.
  • Less absolute % defense gives lower effective damages %ually more increase in damage compared to high damage.
  • Working Escapist in combination with confuse limits dmgoutput of a marks to his spell damage.
  • Hunter now gets an immobilize that works through DI
You mightve wanted to say that shorter CC durations give pure dmg more weight, which might be an issue but that well see when its on live and played.
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Old 08-27-2014, 04:18 PM   #423
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"New" Darkness is so good, love it!
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Old 08-28-2014, 12:55 PM   #424
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three new boss drops
looking forward to (hopefully) seeing some new drop pictures from the English/Spanish community as well.

so yes, boss jewlery hasn't been changed yet, I wonder when it will happen and what will happen to the already existing stuff
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Old 08-30-2014, 03:48 PM   #425
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Please! Give unstoppable Madness 100%!! :/

Mind Blank from Conjurer and Defensive Stance from the Knight should have the same Cooldown..
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Old 08-30-2014, 04:15 PM   #426
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wondering if greater healing should have range 25 as well.
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Old 08-30-2014, 11:16 PM   #427
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Quote:
Originally Posted by errei View Post
Tania has a point
Please don't swear at me. There's no need to get offensive
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Old 08-31-2014, 10:46 PM   #428
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Why did you not announce this update on Steam?
You have the ability, so why not?

People would see that this game is worked on, latetst steam news are from march.
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Old 09-06-2014, 06:11 PM   #429
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The balance is still bad in my opinion, specifically because of archer range and dps. But at this point I guess that's by design...
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Old 09-06-2014, 06:36 PM   #430
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Why is /reset_powers disabled on Amun?
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