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Old 11-09-2016, 04:41 PM   #11
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Originally Posted by Hollow-Ichigo View Post
If you're level 6 crafting and try to craft level 5 weapons, you get 25% less xp. If you're level 6 crafting and try to craft level 4 weapons, you get 50% less xp. etc

I think thats how it is
Yeah I understand that. But what's the purpose to even do this. Also the reduction in materials spawned. Lol its going be cancer on RA now.

1 essence per day? I guess these will be used for dragon weps? Or just for random crafting items that we will never use because lvl 50 ish.
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Old 11-09-2016, 04:43 PM   #12
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Originally Posted by Pery3000 View Post
Yeah I understand that. But what's the purpose to even do this. Also the reduction in materials spawned. Lol its going be cancer on RA now.

1 essence per day? I guess these will be used for dragon weps? Or just for random crafting items that we will never use because lvl 50 ish.
1 per unique player per day, so you cant get more than one essence from one player in a 24 hour period
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Old 11-09-2016, 04:50 PM   #13
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Originally Posted by Hollow-Ichigo View Post
1 per unique player per day, so you cant get more than one essence from one player in a 24 hour period
Oh good.
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Old 11-09-2016, 09:01 PM   #14
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Originally Posted by Adrian View Post
- Added: Players now drop "Enemy Essence" crafting material. Chances are low and limited to one per unique player per day.
guards should drop essences on Haven as well ;P
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Old 11-10-2016, 09:29 AM   #15
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No please no, dont make it a random drop, random people who dont want it will get it -> they will try to sell it -> rich people with more mags will buy it or people will buy them for $ -> hence they are already so powerful and they will gain something more, the poor will remain poor. Please dont do this, make it something like obtainable equally to all, and ofcourse because drop chance is f'ed up for most people.
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