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Questions to the Community Guides and how-to play threads posted by other users |
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11-18-2007, 12:27 AM | #11 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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it doesnt say the exact location.... the thing i like to know is enemy lvl along with enemy count... |
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11-18-2007, 03:44 AM | #12 | |
Master
Join Date: Aug 2007
Posts: 321
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11-18-2007, 05:42 AM | #13 |
Pledge
Join Date: Nov 2007
Posts: 8
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Thanks for the help Kiirani. And DemonMonger, I saw your image on you doing that shortbow AOE, didn't realize that was pretty much the only useful AOE that hunters had I'll probably switch now considering that spell would make ambushing a whole lot easier, so thanks also.
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11-18-2007, 01:43 PM | #14 |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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kiirani track realm enemy is 45 degrees not a straight line. Also from what I've heard enemy surveillance does 360 degrees although the description doesn't tell this.
I haven't heard completely about a test of this yet. But maybe to make track realm enemy useful it should be 360 degrees and surveillance 90 |
11-18-2007, 01:55 PM | #15 | |
Master
Join Date: Aug 2007
Posts: 321
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But enemy surveillance is described as "40 degree arc", so my impression of it is that track realm enemy will track out in each direction (probably a straight line of X width), and list anything it comes up with. Wheras enemy surveillance will start where track enemy does, and start fanning out on a 40 degree angle, so at the widest, you could have enemies perhaps 100m apart, at either side of the angle, and they'd both show up as being in that direction. If I've got the behaviour of them right, track enemy would pick up whichever one is within X distance of a direction marker (straight line) and list it as that. In fact I'd like the devs to confirm what the behaviour of the two is. Edit: s/40/45/g |
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11-19-2007, 03:52 PM | #16 |
Master
Join Date: Oct 2006
Posts: 503
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Tracking is such a messed up spell. It tracks who it wants when it wants. There are ways to avoid from being detected and are have been a number of times that with tracking set to level 5 I will detect nothing and a another hunter standing next to be will detect enemies with tracking set to level 3.
Ok, for how it works, if you read the description carefully it is correct. I will work in a full 360 degrees but only return info for a 45 degree section. The best way to describe this is tracking will detect any enemies in 1 of the 8 possible directions. (N, NE, E, SE, S, SW, W, NW) Depending on the level of the spell it can tell you the number of enemies, their class, their level, and distance. Tracking also seems to works backwards finding the enemy at the greatest distance first. (It should find the closest one.)
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11-20-2007, 02:15 AM | #17 | |
Pledge
Join Date: Nov 2007
Posts: 8
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EDIT: Wait, so are you talking about enemy surveillance or just tracking? |
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11-20-2007, 07:21 AM | #18 | |
Master
Join Date: Jul 2007
Posts: 423
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11-20-2007, 03:17 PM | #19 | |
Master
Join Date: Oct 2006
Posts: 503
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Tyr - Conjurer | Lasher - Hunter | Eoin - Marksman |Woden - Barbarian Lodur - Warlock | Vayu - Knight Organized Confusion |
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11-20-2007, 05:53 PM | #20 | |
Master
Join Date: Aug 2007
Posts: 321
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After this whole discussion I'm desperately curious as to whether my assumptions on how the trackers work are right, if track enemy is meant to be more exact with locations (wnw?), or if they both work on the arc and surveillance is the only one that explicitly says so. |
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