01-19-2008, 02:23 PM | #1 |
Pledge
Join Date: Jan 2008
Posts: 2
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Saving settings on exit.
Linux client works well for me for one exception - every time I exit the game, it resets all the settings. So I start with lowest resolution and default sound settings. It's quite annoying to change those every time.
Anyone knows the solution? |
01-19-2008, 02:34 PM | #2 |
Count
Join Date: Dec 2006
Posts: 1,544
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I believe its a bug thats been there for quite a while.
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01-19-2008, 05:17 PM | #3 |
Baron
Join Date: Apr 2007
Location: Svea Rike
Posts: 814
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It only does this for me if I exit externally (by windowing it and using the window manager to close it), using regnum's exit key saves the stuff
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Eagles may soar, but weasels don't get sucked into jet engines...
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01-20-2008, 04:54 AM | #4 |
Apprentice
Join Date: May 2007
Posts: 88
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Settings* are saved for me as well when exiting game normally, through the menu.
*: Except combat music / spell lvl in combat log. :/ *Very* annoying to have to adjust these every time I log on (switching between chars after log on works). |
01-20-2008, 05:19 AM | #5 |
Pledge
Join Date: Jan 2008
Posts: 2
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My client saves nothing regardless of an exiting method.
Maybe it's my local Linux problem, I'll look into it. |
01-20-2008, 02:00 PM | #6 |
Master
Join Date: Aug 2007
Location: Germany, NRW
Posts: 270
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Forum Search is your friend, really!
Open your [Regnum Config File] (both, the one in /regnum and the one in /regnum live/ and add to the section [client] the bold settings cl_language=eng cl_mapobject_load_radius = 2 cl_sdb_path = .. cl_show_resource_loading = 1 cl_show_tips = 0 cl_terrain_load_radius = 3 cl_update_all_resources = 0 cl_user_name = regnum cl_referer=gmg cl_combat_log_colored_names = 1 cl_combat_log_small = 1 cl_combat_log_constant_damage = 1 cl_combat_log_power_level = 1 Save a copy first though
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Running Gag,Amenotil F., Gundar F., Jaspis U., Lance Lost, Tinman of Oz. (H,C,W,M,B,K)
Internally processed, nutritioally-drained biological output happens - it's called update |
01-20-2008, 04:04 PM | #7 |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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01-20-2008, 06:31 PM | #8 |
Master
Join Date: Aug 2007
Location: Germany, NRW
Posts: 270
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Just to mention it, ive played with the other values in gameconfig file, to get rid of some of the specialeffects and give myself a larger view (fog starts farer off). This only works for mountains and stuff, players wont show earlier and now soemtimes areas far away (mountains esp.) pop into view bit nasty but i like it more this way. While trying i removed my textures once so keep a backup ready
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Running Gag,Amenotil F., Gundar F., Jaspis U., Lance Lost, Tinman of Oz. (H,C,W,M,B,K)
Internally processed, nutritioally-drained biological output happens - it's called update |
01-30-2008, 05:11 PM | #9 |
Pledge
Join Date: May 2007
Posts: 1
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I found a simple solution!
Just create a symlink to the config in the regnum directory: ln -s live/game.cfg game.cfg Knowing this the developers should be able to fix this bug, too... |
01-30-2008, 05:29 PM | #10 |
Count
Join Date: Dec 2006
Location: Germany
Posts: 1,655
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the newest changelog suggests that its fixed now:
http://www.regnumonline.com.ar/index...ec=27&subsec=2 lets see and test when the servers are back up |
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