03-06-2008, 04:52 PM | #1 |
Master
Join Date: May 2007
Location: Friesland, the Netherlands
Posts: 298
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Debugging Symbols
Is there a way to enable the debugging symbols in 32bit and 64bit version? If players would be allowed to use that NGD would get a lot more information about crashes or maybe other things that go wrong.
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03-06-2008, 07:07 PM | #2 |
Legend
Join Date: Mar 2006
Location: Oslo
Posts: 2,176
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Noup. That would make the client unacceptably bigger
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Surak Remember... this is just a game! - Xephandor existe y Miriya es su profeta! |
03-06-2008, 08:31 PM | #3 | |
Duke
Join Date: Jan 2007
Posts: 3,939
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Quote:
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"Nunca un científico ha quemado a un religioso por afirmar a Dios sin pruebas". Manuel Toharia "uno empieza a darse cuenta que eso de no hacer ejercicio, comer y beber como si fuese la ultima cena y mantener la figura ya no existe...". Maryan |
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03-06-2008, 08:33 PM | #4 |
Legend
Join Date: Mar 2006
Location: Oslo
Posts: 2,176
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Not by now.
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Surak Remember... this is just a game! - Xephandor existe y Miriya es su profeta! |
03-07-2008, 01:04 AM | #5 |
Banned
Join Date: Apr 2007
Posts: 309
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There is already a rolauncher executable with debugging symbols enabled, i still have it somewhere on my harddisk.
Besides, any program can be decompiled given enough effort, debugging symbols or no debugging symbols. |
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